Videogame Review, V Tetris for the Virtual Boy
My gameplay for V Tetris has lasted for about 5 hours. That’s a long time of gameplay for the Virtual Boy, since the virtual video game system is more demanding of your eyes of sight. From the looks of things, V Tetris is something of a mystery. It’s a Japanese influence and with such strength of haiku-like viewpoint. You get courses or levels that display the seasons in motion of block-to-block combat of performance into high scores. Honestly, I don’t entirely understand this Virtual Boy game. A Japanese citizen would understand this game more. What you must consider is that the game is really surreal and virtuous of weather in graphics and display. A level can have stars reaching for the sky, or clowns with toys in particular mannerism, or woods upon fantasy of black and red vibrations, or a background over subtle plants and virtual landscape under red lights of natural futures, etc. It’s very mysterious. Actually, around half of the challenges draw a blank for me. I’ve done research into V Tetris and I’m still mystified. Not to mention, I took Elementary Japanese in Bakersfield College, so this is pretty surprising. The gameplay does appear to work well even if there’s mystery behind the curtains and in front for viewership. Virtual effects amount to loose red and reflecting black near my kitchen light. Please don’t ask me to play for longer than 5 hours. That would “kill” my eyes! But from what I see the graphics and feature presentation is impressive. Compared to Tetris for the Game Boy, V Tetris for the Virtual Boy is longer, smoother, and extremely graceful. Game instructions draw a line but I can’t exactly reach it in my current literacy. IQ plays a role for video games because we have intelligence for goals and directions; it’s natural. Gamers with higher IQ may find the game either more satisfying or more repetitive. At least my short review covers a “short” game. Reviewers and critics of video games today have often not been increasing their length of reviewing while video games in modern times have been longer and longer. Now we have “modern” gamers who give short reviews for long video games from the modern era. This is perhaps a degree of injustice for literature and art. My short review does cover V Tetris well; however, I don’t think the length of this review would be suitable for a modern video game that plays for 40 hours or more. The Video Game Critic has written short reviews for all games for the most part and that’s because the Atari 2600 video game library existed during his childhood. Almost all Atari 2600 games are very short. In comparison to most Atari 2600 games, V Tetris for the Virtual Boy is a much, much longer game. I can play V Tetris for about 30 minutes at a time (which isn’t too bad). Getting a high score with Tetris gameplay does take getting used to. For starters, consider the table you’re playing a Virtual Boy on- you’re likely going to need a table for the Virtual Boy. I don’t recommend playing with the Virtual Boy on your face while on your bed because the Virtual Boy does not have an appropriate dimension for your nose and eyebrows. It’s best to just “take a quick look” and enjoy the virtual world of V Tetris.
https://www.deviantart.com/gameuniverso/art/Review-of-V-Tetris-Virtual-Boy-882730167
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