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Monday, February 8, 2021

Videogame Review, Earthworm Jim 2 for the Super Nintendo

Videogame Review, Earthworm Jim 2 for the Super Nintendo


This is confusing!  Not only are there bugs and errors in this game, the programmers put bugs and errors in this game on purpose.  I can sense that while reading the funny-looking manual.  You get so many objectives here that at least half of them are stupid.  Don’t get me wrong- you’ll be shooting at dirt.  Even the dirt doesn’t always look that pretty.  Gamers need a real object and I’m not seeing so much of an object from the program.  Big weapons are available early on, but there’s little to few enemies to use them on and I complete the very first level by simply swallowing a goldfish.  What’s the point?  Comedy does have its ridiculous merit.  The gameplay becomes a longer expression over the radar of mess.  You’re actually supposed to have a mess and, depending on fate, even make a mess for some kind of crazy excuse of adventure-taking madness.  The game isn’t a serious threat; however, I think jokes should be more leaning on virtue and vice if we’re to take a comedy for late-SNES content.  My refurbished Super Nintendo works fine.  Yet, the game has a funky display of the radical within reach and abuse of parody measures.  I know it’s supposed to be funny; I’m just also supposed to be pleased and satisfied for the whole experience for which bugs and errors not only interrupt my favors, but actually ruin the parade to the point of ticklish features.  Who would agree to being killed by somebody’s grandmother?  You’ll see that in the game.  You’ll also see vivid graphics that downplay on important events until we’re left with soft chewables.  The controls would’ve been better on the Sega Saturn or something like that; the Super Nintendo was reaching its end and the Nintendo 64 was “coming around the mountain”.  So, in essence, parts of Earthworm Jim 2 are supposed to be on the Super Nintendo, and, parts of Earthworm Jim 2 are not supposed to be on the Super Nintendo.  While we do get more depth and infrastructure, we’re countering to pointless matter after disposition fades into obscurity and Earthworm Jim wanders around like a restroom visitor.  It’s pretty embarrassing stuff!  I wonder if the light bulbs are true dimensions for gaming or if I’m leaving them behind on light electricity in virtue of madness and vice of charm.  Maybe Earthworm Jim is overcharmed.  The health gets very easy to keep and I often question when my time of death turns corners on exaggerated stratagem.  (Oh, you’ll probably mention religion in a comment for my reviews.  I’m a Christian “after” religion.)  At least there’s enough humor for wonder to happen on a whim.  I can see how Super Nintendo graphics appear funny.  Of course, a chip on the shoulder won’t do the cake.  Does that make sense?  I mean it as a reviewer and trust me, the programmers in this case wanted gamers to be confused.  This was a mistake because many gamers (Angry Video Game Nerd, Nostalgia Critic, etc.) got very angry sometimes and blasted out their frustration level experienced from poor taste of logic.  I’m not angry; however, I am stressed and bummed out.




https://www.deviantart.com/gameuniverso/art/Review-of-Earthworm-Jim-2-Super-Nintendo-869673306

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