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Thursday, May 13, 2021

Videogame Review, S.C.A.T. for the Nintendo Entertainment System (w/ Nintendo Switch)

Videogame Review, S.C.A.T. for the Nintendo Entertainment System (w/ Nintendo Switch)


This game is going to make someone sick.  You get visuals, visuals, and more visuals to the point of disorderly fashion in terms of video games.  I get too much noise, also.  Sure, it’s a game about the “future” but I know people want to see what they want to see and the game has a feature presentation for tricks and cheap shots, especially with questionable weapons and tools in your gadgets.  Don’t you think the robotic worms look too harsh on the eyes?  The 3rd stage had me reaching for the reset button.  S.C.A.T. is a popular game.  Know what that means?  It just means that so many people have seen it.  That’s all.  Besides, from reading professional reviews on the internet, I don’t think a lot of players know what they’re getting into.  It’s too easy in particular to get confused about the buttons on your controller because so many things are happening on the TV screen.  This makes it difficult to make a good judgement about collision detection issues; however, collision detection issues are present, since enemies can just pop out of nowhere and become hazards to the graphics and presentation.  I know what you’re going to say.  You’re going to say, “The game is old.”  So?  I am old.  Just keep in mind that S.C.A.T. was produced by an older generation.  We may have nostalgia about NES games.  Yet, NES games were often produced by old adults, and, we may see the games today, even if we’re too young to share original NES fashion.  I mean “original” NES fashion as in the NES fashion which existed before internet seriously came along.  S.C.A.T. is definitely a game.  The challenge is imaginary and psychological under the senses in experiencing video from the past in action of gameplay.  (For your information, if a game is aimless, the game is fake.  S.C.A.T. is real in the sense of challenges and goals, but not in the sense of a solid foundation for the presentation of graphics and views to sport.)  Is it just me, or, does S.C.A.T. play better when it’s only on the Nintendo Switch portable without TV use?  Maybe S.C.A.T. should’ve been a Game Boy game instead.  Of course, the Game Boy portable has no automatic fire unless something is done about it.  We get auto-fire for S.C.A.T.  As I’ve previously mentioned, the weapons are more on the crazy side of accuracy and I find myself backing away from enemies while hoping to cut the edge from gameplay in fascination for bugs and errors.  You get a save feature for this NES “classic” on the Nintendo Switch.  That’s a good thing.  We also get something of high definition video.  The robotic snakes are a mystery to me due to their random imagery and pop-ups of glitch.  I think S.C.A.T. is going to make someone sick.  The graphics are too random and disorganized for any real sense of progress.  In fact, on the 3rd level, I was encountering so many kinds of graphics and visuals in a moving tunnel that I was really losing track of what it even had in enemies and bad guys- I go to one object and it does nothing, and I go to another object and it does something.  Why?  What’s the meaning of all this?  “Future”?  We’re also approaching the date mentioned in the fictional story of the game and it’s obvious S.C.A.T. is another fortune telling of a false future.  I don’t know about you, but I’m not seeing Star Wars anywhere in my life.  S.C.A.T. does appeal to gullible folks who enjoy being random if that’s at all possible without getting seriously ill.  Unlike the past, however, S.C.A.T. can no longer be considered a real fortune for an actual event in the future.  It’s no longer “the future” in other words.  And, what’s ironic about all this is that we still get video game reviewers who watch created videos and believe in the “future” for what it’s worth although many are ignoring the past.  We had lasers in video games in the 1980’s; we have lasers in video games in the 2020’s.  Call this a history lesson.  It’s a fun game for temporary humor.  Once you get it finished, however, you will be wondering enough on fantasy to disturb the picture of accurate thought.




https://www.deviantart.com/gameuniverso/art/Review-of-S-C-A-T-NES-and-Switch-879369420

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