Videogame Review, Pac-Man for the Xbox One
I love playing great versions of oldies on a modern console. This game for Xbox One is the classic Pac-Man game and it comes with permutable features which extend the values until they rock on. Points will be gathered as long as you’re in the game before starting up another one for good show, as high scores are markers for relative ease and greatness in Microsoft’s worldwide scoreboard. Of course, you can’t look up everyone in the phone book because that’d be wrongful spying, but no worries there- emotions get tangled with thought during arcade gameplay in Pac-Man since there’s more of a rush to complete a level world due to Namco’s immediate demand of our notice. Beliefs bring me here again and again from the nature of mind-changing excitement that’s correlated with high-end visuals in Pac-Man’s labyrinth of visible work. Dreams to part from me, dreams to part in me; dreams to part in me, dreams to part from me. My feelings get soothed down the more I play this classic arcade game and the Xbox One’s menu of choices let relaxation in on demand to Pac-Man’s finishers (via power pellet) that are only temporarily synoptic up to the ghostly revivals from the glowing house containment. Ideas are started from the feelings in doubt of progress along Pac-Man’s lines of conduct within the 80s barriers of time flowing through the impressive-looking labyrinth and none of the drama and conflict would be possible without ghosts who pardon our hero with torn capes on struggle, the clothes on their back in shadow-vision for defense. Each particle, each image, can really be a shadow before the technological abstraction in front of us on the HD TV. “Settings” allow for background alternations between junk white and marvelous pink. Nah, I’m kidding, kind of. Level worlds can be chosen at some future moments if you’re willing to extend skill into permanent focus and habit for playing arcade games with a rush on incoming features that leak power into the Xbox One console for clarity on diamond trophies, or tokens of appreciation that appear on the TV screen in wild glitter and a tremendous output of sound, remarkable enough for a mature adult’s gambling purposes. So where do I put this version of Pac-Man? My grade should seem positive for illustrating in text a number of factors related to arcade excellence that’s only literally complete for the worldly, extreme mastermind at gaming. In other words, unless you’re the #1 player on Microsoft’s worldwide scoreboard there’s no reason to quit now, and yet I also must warn on and prohibit the notion of playing video games all day. A lot of ideas in fashion (for example, watching Netflix all day) become junk food for the mind and we’re responsible for getting a little more lean with our pleasures and desires if it means a better chance at education; not only for the self, not only for others, but also for nobody in particular.
P.S. Pac-Man is a Pokemon. Nah, just kidding, again!
https://youtu.be/sDp0PmPCti0