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Saturday, June 29, 2019

Videogame Review, Tony Hawk’s Pro Skater 3 for the Microsoft Xbox (First, Original Xbox)



Videogame Review, Tony Hawk’s Pro Skater 3 for the Microsoft Xbox (First, Original Xbox)


Online gameplay wasn’t the sole reason to play Tony Hawk’s Pro Skater 3.  Instead, you’ll want to try out some modern games for the PS4 or Xbox One and then go back to Tony Hawk’s Pro Skater 3 for wild, narcissistic, bully-influenced skateboarding on pavements, wild sides of the road and even tree trunks and rooftops of neighborhood properties in a map on the grand scale.  Honestly I’ve gotten very confused from playing this Xbox game and I’m wondering how people managed to get hypnotized by the unrealistic video.  Just the first course expects you to grind against the rails of molten lava and die over and over again- uh… what?  A lot of scenes are played through for videotape items.  Going over Canada could’ve been a decent ride in the 2000’s but now my eyes get dizzy from looking at the variable plane of wild guesses and errors realized or unrealized under mysterious mission schemes.  Playing this 3rd Tony Hawk game isn’t hard on the budget; wherever I go there’s hidden areas which need digging into across from odd, strange bullies who seem to not appreciate Tony Hawk’s abilities for skateboarding along the pathways to “freedom”.  And, the freedom of movement has me thinking of other games which were never made by Microsoft but by companies like Atari and Activision, Activision being very much responsible for Tony Hawk’s Pro Skater 3 from their dedication to freedom in the skies, freedom on the path, finding the locations deemed to either be necessary or just another excuse for Tony Hawk to dismiss bullies with his urban detention of criticisms heard over the rails and back.  When I first tried the skateboarding game it didn’t appeal to my interest- in fact, gamers today would find the erratic camera angles and dramatic scenery to be a lot for the money spent on luxury of this sort.  Guys in the Xbox program insult me on various locations and I’m starting to wonder if they’re actually right.  From referencing the bullying taking place in the game, it’s my guess that fans of this skateboarding game are right in line with the troublemakers since the heavy board activity is related to pain and suffering near remote locations given to danger, anxiety, and horrible means of athleticism.  By getting into fiction of this sort (especially due to lava activity and restarting from death), the skaters represent the board-moving sport with physics of a bullet, or what’s more appropriate for Superman 64 than for Tony Hawk’s Pro Skater 3.  It’s not high definition.  It’s chipmunk definition.  Really I miss playing the Superman game after chewing my bones for this skateboarding dud.  My skateboarders are way too fast for simple mortals at the gaming spree; perhaps it can be said the movements are excessive already and toning down the “reality” aspect could’ve helped a great deal while I’m performing tricks up the sleeve and getting real points on my radar that I might end up losing to uncooperative physics/gameplay mechanics.  Actually, now that I think of it, Mario Kart 64 doesn’t have frame rate issues as evidenced here from my playing of the Hawk game and its minimalism could’ve helped tone down the anxiety and frustration of gaming enough for me to display some real emotions for Nintendo, even if my past feelings were negative and unpromising.  Controls, gameplay, music, and the general product in Tony Hawk’s Pro Skater 3 is flawed from overambitious style that renders reality into a chaotic mess for dispute and a questioning grade on my end.  You’ll have to contend to my input without receiving a “star” rating as my opinion is as clear as day where the Xbox game manages to ruin it by favor for reality to unrealistic gamers in support of this Tony Hawk catastrophe.  I’m glad you like it!  Now, what about me?  What about my parents?  What about my family and friends?  We won’t play this failing game and we probably won’t want you at our door.







Poem- “Eclipse”

“Eclipse”





I’m not having a good night’s sleep right now.
Then again, we’re still leaving a story behind.
A man in curly hair stared at me from a distant approach.
Worry was written on his face, and, he put two fingers in those eyes.
Death was coming along upon his brow.
Soon, pumpkins and corn came into view on our fields of weed.
None of the grains could be put together unless I’m mistaken.
Leaves were blown away over the hill next to a great stone of changes.
Glowing in fumes and burning with hunger, we were driven mad.
A bomb ticked in the wind.
Eventually more than a few gusts pulled us apart out of impact.
Sunshine hit upon the plane under our patience for glory.
Don’t ask me to be pleased; such a permanent demand is scary already.
Besides, the farmland had expanded horizons which seeked my time.
Visions of wool and buttons became the constant obstacle within dispute.
Dolls gathered around us and didn’t move a muscle.
The moon played with us during a night for bedtime stories.
A passing tune made its mark, dreaming happened by itself and I was alone.









https://www.deviantart.com/gameuniverso/art/Eclipse-803713719

Thursday, June 27, 2019

Videogame Review, 720 for the Gameboy Color (w/ Brand New Original Gameboy)





Videogame Review, 720 for the Gameboy Color (w/ Brand New Original Gameboy)


It’s close at some angles and far away from me at other angles.  The graphics are much smoother due to the Gameboy’s monochrome in combination with my reading lamp although the flying dollars on the road and the map screen items are hard to make out; in fact, if you get rid of those visual obstacles 720 can seem very much like a Gameboy game especially with the screen credits defining the “Gameboy programming team”.  Ramp is still really buggy, though.  You’ll hit different pavements and I’ve found Slalom and Downhill Contest to be endurable even if my skateboarder seems to have a tendency of diagonal movements.  Literacy for my review here requires you to be understanding of vocabulary which isn’t exactly your own- leaning on slang too much is a bad habit, and, you’ll have to contend to some technical knowhow just for getting ideas about original Gameboy portables from the eBay market.  Seeing cars and motorcycles drive around over the asphalt is pleasing to the naked eye despite the program’s lack of “color” or rainbow-light shades.  Then again, looking at a rainbow in the sky marks a big picture for going up in the mountains or hiking in nature where rain, and not necessarily just electricity, is responsible for those streams of colorful illusions mostly not founded on the Gameboy Color portable, let alone the original Gameboy portable.  Recommending a specially-designed bag for your Gameboy isn’t a bad idea for my tasteful opinion.  Honestly, purchasing a Gameboy container with a hard surface is exquisitely ideal due to the hard material which won’t bend around and rub on the original Gameboy portable.  My family purchased a red Gameboy originally and it came packaged with a glass container that I ended up giving to my young neighbor out of kindness years later.  720 marks a place in Gameboy history for some intense skateboarding action; still, I’d place 720 with Tech Deck for the Gameboy Color on the buggy programming even if the 1st game can be played on an old gameboy with many relatively dramatic effects for monochrome gameplay.  How come so many video games have to be played in color?  You might ask that; my answer is that video games were founded during a time when color TVs were becoming more and more popular and, as apparent from the industrialization of video games and televisions in the United States during the 80’s and 90’s, people didn’t really miss black-and-white footage.  Eventually my dad got into color TV and he’s just told me that black-and-white was available just because of the lack of color in TV stationary products.  Quite truthfully I’ve found the “SKATE or DIE!” logo to be heavy and psychologically horrifying on a deeper level when 720 is played on my Gameboy Advance.  Difficulty varies a lot better for 720 on the Gameboy Color compared to Dynasty Warriors Advance for the Gameboy Advance since arcade games do tend to display hot emotions over grand color schemes.  Buy 720 if you want some piecemeal action; however, for my money I’d prefer a game that acts on a whole quality in exhibition for appeal and interest.  At least the controls on my original Gameboy aren’t as touchy as those for the Gameboy Advance.  Of course, it must be admitted that a program like 720 offers 2 control selection options which I feel would’ve been better suited for Vanguard on the Atari 5200 console where a joystick can be better felt than a direction pad on the original Gameboy portable.

Poem- “Making it Real”

“Making it Real”



Nature can’t always be seen.
There’s existence we know nothing about.
A walk down the street isn’t revealing an entire planet.
Going up a hill shows less than what remains to be seen at that location.
People you see aren’t the whole, floating population.
You’re tiny, small, and microscopic compared to the universe.
Of course we do rely on much existence along a planet like Earth.
I’m not talking about ideas only; I’m talking about existence, too.
My ideas for this poem are little psychological effects under communications.
Speech doesn’t prove my innocence in absence of nature.
Consciousness may get imaginary on us.
Different subjects can’t lead people to just one resource.
Remember- ideas used to be absent from Earth and nature still was.
Earth isn’t a marble- it doesn’t fit in your pocket and it’s too big for your mouth.
Sun, moon, and stars revolve over this planet from a local illusion of perspective.
Rockets get to outer space and become new, far distant witness.
How we look at Earth from here isn’t how we look at Earth from there.
As such, our notions for evolution can’t really be much nature.
Too many occurrences have already become extinct as I speak.
Freaks of nature aren’t likely contrarians towards reality.
Wait, you’ve seen a dinosaur?
Fine!
Give me a time machine first, then I’ll confirm your sight and approve your eyes.
Then again, how do we prove that moments are recreated from a machine?
And, isn’t recreation that departure from existence into theoretical reality?
A walk down the street for the 1st time isn’t a walk down the street for the 2nd time.
Existing first, then returning to your past existence, may involve different existence.
Not to mention a time machine isn’t time itself.
What about time without a machine’s help- wasn’t that real time?
Did you lose your touch then or have you lost your touch now?
But how do we prove a time machine works?
Use another time machine?
Put reality in a box and open it later?
Use “Time in a Bottle” and get drunk? 
Times long past will always be past.
Humans would’ve had to have existed forever to create a time machine.
A machine’s recreation of time isn’t real time.
Instead, it’s fiction: created, imagined, without true quality of existence.










https://www.deviantart.com/gameuniverso/art/Making-it-Real-803404019

Wednesday, June 26, 2019

Poem- “Everything”

“Everything”



Does the moon give us cancer?
We rest at night close to open seas.
Two angels may rest along these shoulders.
A path is founded on each shoulder under lower eclipses.
Clouds drift apart from the storm in thundering mass of dispute.
Light reaches our feeling, touch, and romance.
I have a good sense of this idea without knowing it.
More planets rise and fall in their orbits near changing looks within stars.
Eternal heats chill into mortal strands, across flying globes of distant shadows.
Should the moon watch over us during a questionable sleep?
Plenty of moisture fills the tank: air, wind, and water.
Guys drink water and go to bed- it’s that early morning routine.
Darkness consumes the beast in our constellations.
Nothing pours the void where everything goes away from it.
Humanity is thin where luxury can’t be accessed.
Our nutrition exists from within and without.
My skin feels wet from pollution outside in roaring sunshine.
Because, near the moon, I’m walking in another piece of light under her gaze.
Too many people overrate their dreams.
What we dream is actually prejudice since our eyes seek light after darkness.
Eyes get closed, we’re tossing and turning, and really there’s nothing there.
And, from what I see cancer isn’t always cancer.
Little things surround us from not surrounding the big picture.
Just existence itself becomes cancer to the mind.
Hair, skin, and nails get covered in our tree of life.
Blood isn’t blood, water isn’t water, light isn’t light, dark isn’t dark.
Cancer is a disproving revolution of time.








https://www.deviantart.com/gameuniverso/art/Everything-803361281

Videogame Review, Montezuma’s Revenge for the Atari 5200 Console (w/ Gold Joystick)



Videogame Review, Montezuma’s Revenge for the Atari 5200 Console (w/ Gold Joystick)


A gold joystick is that device from Best Electronics with the latest technology in gold contacts.  Montezuma’s Revenge, for what its game title reveals in notion for adventure/arcade routine, involves humor speaking for whacky controls in remote locations on the TV screen filled with skeleton skulls, green spiders, blue snakes, light weaponry and lots of visual styles rendered in 8-bit-like smoothness.  The Colecovision version of Montezuma’s Revenge was more rough around the edges and displayed its chaotic frame rate in a loony bin.  My Atari 5200 console may be big but at least it’s able to let go of that roughness in video for a smooth vibe flowing through Montezuma’s Revenge with plenty of lives to count on an unreliable continue.  Joystick controls are odd; however, there’s a steady setup built into the analog which permits me to stop when commanded by hand, or, to put it bluntly, the movements are set up on my joystick so I can really come to a halt when intended and dramatic events in the circle give off resounding thuds of strange, oddball courses.  You’ll see in my photo(s) for Montezuma’s Revenge a great deal in visuals looking for the front of the package in sheer notion to time and change over unique world selections you’re forced to go through bit by bit for the highest score possible.  The main character is decked in a racial outfit which fits with the program since it’s an Atari 5200 game along the edge into wild styles geared for the 80’s approach, especially, from considering the outlook (and keeping track of high scores in a diary), “Montezuma” gives reference to our discovery of America even if the Atari 5200 library of games offers fiction for the most part.  A cartridge like this one is most certainly a rare purchase.  Discounts and lower prices usually co-exist with specially-marked packages and I’m unsure if Montezuma’s Revenge received similar treatment in any fashionable sense during the video game market crash of 1983-1984.  Causing a lot of movement with the device has shades of physics to the mix related on gameplay infrastructure combining player with machine; the machine is a player, and the gaming individual is a player, as evidenced from our reference to technological feats like “tape player” and “Player 1”.  A player becomes heightened even further from the addition and subtraction of players whether they’re human or machine.  Montezuma’s Revenge plays tricks on the player despite the fact my Atari 5200 itself is also a player, and, it’s interesting to see intense difficulty written into the program between gamer and player, or player and gamer.  What’s playing with us and how do we play with it?  Focusing on just the Atari 5200 controller is a big mistake- the bottom line is that everything can kind of play on itself and it takes guts to go through the wild courses in search of jewels and light weaponry in contact for approaching lavenders or enemies.  The action is intense, the entertainment is vivid and funny, and, honestly, I’ve had a blast with this humor piece.  Running back and forth to climb up and down ladders is hilarious because my character’s speed of movement speaks in volumes adding up to the exaggerated picture for adventure and wild flavors of internal and external dispute.





Tuesday, June 25, 2019

“Imaginary”

“Imaginary”



Let’s call our thought police.
An imaginary crime has just occurred.
People are hungry in this neighborhood and need food for thought.
Sweet dreams get mixed into the dough.
Remarkable events allow us to have records for milk and honey.
We’ll taste it for you- it’s the meal of a lifetime.
Nobody wants to hear anything from your trap set in changes.
The higher orders must approve your disciplined grade.
I have gum in my pie hole and teeth which need cleaning.
Maybe a dog will be grabbed in my hand for the white sponge.
Everything in my skull will be filled with candy delight.
Cookbooks of all kinds must be politically correct.
Dishes won’t have the dirty plates in them.
Give me the bird from the refrigerator next to the cheese.
Tall mugs appear in crystal formats.
Just one egg’s shells can be swept under the rug.
A cereal mascot will run for my favorites down the hall.
Put the cookie sheet into the oven until cheese is melted and golden brown.
Do you smell the rocks, the grass, the weeds outside?
We’ll have to set up a fire during the storm of wind and thunder.
Sugarplums are dancing in my head as voices continue insulting me.
Chopping onions makes me cry.
Tears will soak thick skin under its burning hair and muscle.
Revealing our touch basically moves a picture.
Our windows of belief will be washed and dried from boredom towards sanity.








https://www.deviantart.com/gameuniverso/art/Imaginary-803130309

Sunday, June 23, 2019

Videogame Review, Xevious for the Atari 5200 Console (Unreleased But Complete)



Videogame Review, Xevious for the Atari 5200 Console (Unreleased But Complete)


Do you hate math?  Well, then Xevious for the Atari 5200 will really piss you off.  It’s actually one of the hardest, most erratic games I’ve ever played for the Atari 5200 even if the controls are superb, the music is enchanted, and the graphics speak in wild styles for the 80’s.  You’ll notice on my photo for Xevious that the playing field is made up of tiny little dots on land and water while the green brush is given a floral texture or pattern, and, my ship’s ammunition consists in crystal-rainbow bars floating in the wind near the oncoming “pebbles” taking the forms of launched enemy ships, not to mention the glowing, shining purple walls rolling over the hills across from plenty of sitting ducks or annoying blasters.  At first I was turned off a little by the graphics until hours of playing have made me confirm that this shooter is in line with Columns for the Sega Genesis and Gaplus for the Nintendo Wii.  Handling a Nintendo Wii remote is pretty tricky but the Atari 5200 controller makes me feel like a boss for Xevious.  Innovation is very tight- the analog joystick, two sides of firing buttons and a hot panel with start, pause and reset.  Difficulty is rough, intense, and heightened though.  After looking both ways, and looking both ways again, and looking both ways again and again before crossing the fields and maneuvering my unique controller in front of the TV, seeing degrees here, seeing degrees there, waving around my controller and joystick like a rope in the daunting horizon I’m about ready to lose my lunch.  Command takes place at an extreme scale: degrees in joystick, degrees in controller, degrees in buttons, degrees in arms, degrees in elbows, degrees in TV viewing and so forth.  (Note: the ship comes to a complete stop when you tilt the joystick a little low and to the right.)  Thus far I’ve earned over 44,000 points in Xevious for the Atari 5200 console.  The 80’s concept has expanded horizons and, although finding the right bombing spot lets my ship get moved by me towards deliberate charge, enemies feel scattered and they have an unfamiliar juggling act compared to the enemy flow in Xevious on the Nintendo Entertainment System (NES).  Gameplay on my end is passive for the NES; however, for the Atari 5200 console I’m constantly shifting gears and predicting necessary, vital calculations of joystick-and-TV movement in my head since my numb mind from schizophrenia allows me to enter Atari 5200 worlds with ease and great capability.  Of course a game isn’t automatically good just because I’m good at it.  My tastes in games are awfully weird.  Xevious for the Atari 5200 is good if you can sum up a hundred addition problems in a minute; 2 + 2 = 4 isn’t enough.  The main ship boss you run into early on at around 10,000-18,000 points on average is quite easier and the popping black missiles (which look like marbles exploding) are more transitional and figurative on a smooth layout.  Jungle Hunt for the Atari 5200 is also very hard.  Finding the joystick’s degree of control may block out people who aren’t good with math and that’s disappointing.  This version of the classic Xevious arcade game still offers a lot for the money during chaos in gameplay with the gold joystick from Best Electronics and I’ve found my heart for this.  Like a sport in real life Xevious for the Atari 5200 will make you sweat.  Nonetheless, can somebody else reach my heart for Xevious on the same level of expertise?  Such a gamer would have to be great at math, literate of spatial depth with one’s body and have complete understanding of degree and movement.  Dodging the flying shots and enemies is really fun and charging at the bombing spots with immediate bombs without hesitation gets me going, especially with auto-fire that’s functioning from both sides of my black, multitudinous controller; and, I hate it with a passion when lingering pebbles suddenly shoot diagonally fast bullets before exiting the screen completely.  Run, cowards!




Videogame Review, Lock ’N’ Chase for the Intellivision (Refurbished Intellivision Console)



Videogame Review, Lock ’N’ Chase for the Intellivision (Refurbished Intellivision Console)


It gets difficult when my finger rests on the disc because its circumference can be touched in so many ways and there’s a lock-and-release system going on with Mattel’s direction pad even if the gameplay is still excellent and I’m able to pull off some huge stunts against the coppers.  Of course, I’m not exactly British despite the fact my English involves a word like “coppers” in my dialect to mean police officers.  A thief like my character should also be called a “burglar” under the same gaze: informal, formal, and a mixture of the two speaking elements.  The Gameboy has a direction pad that’s more like a star than a disc.  Have any of you Intellivision fans noticed that your thumb isn’t as big as the Intellivision disc?  Certainly, when we’re dealing with a controller, these ideas are in our minds during a moment of silence for preparing ourselves into gear for the chase-the-robber sport.  From that one part of the maze you’re in you’ll find those other parts of the maze; and, by looking at the maze you’re in constant need to discern the full and empty parts of the maze and realize which parts are fuller and which parts are emptier; and, you’ll have to predict the future.  Predicting the future can turn us out with tricks up the sleeves in gameplay for the mass visualized on TV.  Does my Intellivision console feel pain?  I believe my Intellivision console would feel pain if it was going through mechanical malfunctions and I received negative blips and errors on my TV screen; however, thus far I haven’t run into that many TV errors and my Intellivision console keeps working just fine, so there’s no pain with Lock ’N’ Chase due to its lack of TV screen errors.  When I’m pushing the fire buttons there’s a great deal of tension depending on mood and sacrifice burning through my soul but it’s not pain.  Rather, the fire buttons grab my attention a little too much from moments on end when counted for the irritation.  Maybe if I was living in the late-70’s the fire-button effects would’ve been different after dealing with the minimalist, unimpressive Pong in the arcades.  My dad played Pong for a while in the 70’s and then just muttered to himself, “That’s it?”  Popularity in fashion becomes so annoying- people will show you all this stuff you don’t care about way too often and usually with fake characters.  Guys on TV have been frowning on cable as of late and, I don’t care, that’s still often fake.  Today, you’ll find brand new Intellivision consoles on eBay at given, rare moments although I’m sure these machines have aged just from sitting in their boxes.  Think of it this way- if I put a brand new Intellivision in jail for over 30 years and then opened it we’re going to be in for a surprise; as such, I prefer a refurbished Intellivision system because it’s already been “tasted”.  Plenty of Intellivision games would’ve always needed work from the beginning since video game players have had to experiment with gameplay methods from trial and error and be at the mercy of the Intellivision console.  Why would a new Intellivision Amico console be released in 2020 if the old, original Intellivision console from the late-70’s already did everything it could?  Most definitely there’s a lot more to discover.  Lock ’N’ Chase is an intellectual, smart work of art.  I won’t use so many special-looking words to describe what this game is if the meaning is really being shown as purposed.  





Saturday, June 22, 2019

Parody- “The Magic Carpet”

“The Magic Carpet”



Princess Jasmine and Aladdin go flying on the magic carpet during night with a shining moon in the bright, purple sky, stars out at late evening where they search for destiny from getting so trapped in a castle which is now down below them.

Jasmine begins to sing, “A whole new world…”
Then Aladdin farts, leaving Jasmine in fumes while she pushes him off the magic carpet.

“Jasmine!  I’m sorry!”
“Why did you fart?”







Note: This is a parody of Disney’s movie “Aladdin”.

Poem- “El Camino Real”

 “El Camino Real”



The name means “the real path” in Spanish language.
In Californian history a landmark like El Camino Real is a dream.
However, has it been a dream come true?
Reality is disputed on.
Drivers often wonder where to go.
A car commercial I once watched showed a road ending with the moon.
Spanish conquerors could’ve threatened to take the moon away.
Native Americans were intrigued and frightened all at once.
The White Man evolved in my western state.
We continue seeing vehicles, road signs, and pitstops.
Road signs in Pole Position on the Atari 5200 console were blank.
Atari was extended very much in California.
L.A. and Hollywood used to be the main posts for Disney.
Disney has joked about cars, roads, and people in their films.
So, what’s real with this anyway?
Maybe it’s a touch we feel from not having enough touch to begin with.
Bells hang in the corners along the roadways and don’t always ring with us.
Urban areas are likely causes of stress, and thus schizophrenia.
Humanity at large has genes with schizophrenic traits.
Voices are heard, the devil may cry out to us.
Railroads are given “grades” for construction and safety north and south.
Los Angeles itself is practically a nation.
Buffalos got wiped off the planet while Teddy complained of government funds.
The Spanish language is always considered a “Romance” language.
Obviously, we’ve run into Spanish speakers who aren’t exactly romantic.
Poetry can be told in graffiti, strawberry fields, cracks on the road.
History of El Camino Real was basically a fairy tale.
California had new technology, favorite wines, liberal arts, etc.
Jack London as an author was sort of crazy.
Guys today may like drifting away from reality over and over.
What may be a great pizza restaurant to a Californian can be a ghetto to me.
Bad guys are often really funny for their age; too funny, if you ask me.
And so we’re going up and down the state wondering where we are.
Grapes, walnuts, avocados, fish, and more are used and abused.
Foreign art can seem beautiful to Californians who don’t know the background.
Sodas are now condemned by Ventura and you’ll find Moxie in BevMo!.
Courage has been a declining element in the young, the old forever young.
Reality is ripped apart from sudden changes and needs constant repair.
How could the state’s ongoing extinctions in things have created a monster?
Trash on the beach is common in San Diego even if pigs fly.
Killer whales leap for glory in SeaWorld as PETA marks fictional territory.
A painting of ex-Governor Jerry Brown can look so sweet and depressing.
Dodger Stadium has expensive pizza slices mentioned on Google Maps.
Blockbuster is gone, and, there’s still blockbusters.
The story of Snow White is racial, dramatic, and horrifying and beautiful.
White Castle only exists in my town from local, frozen produce.
Many Southerners have come to California with regrets.
Oxnard is a cautionary tale for dating.
Sacramento is very moody from SoCal’s influence.
According to Forbes magazine from some years back, we had state issues.
I’ve been accused of being German, French, and Irish.
My Spanish dialect has been confused by a few individuals as Russian.
Yelp is filled with moments of hostility between customers and businesses.
Pismo Beach is an expensive vacation to take; Laughlin is cheap.
Wikipedia has conflicting ideas on different subjects.
Not all Californians are fluent of British English.
Drive-Thru sections get confusing and linear within reach of rush hour.
Real doesn’t just mean “real”.
Environmentalism is the key to accurate history because nature is there.
Smoking is a bad habit today; however, in the past it was something “French”.
A teenager can fool around with French fries.
“Mac” is more than one trademark.
Apples are used in Sac State for privacy and world wide web.
Is everybody really Italian?
New Yorkers have arrived in California with a bucket list of disappointments.
Parts of California only have freedom for car drivers.
Low, tasteless ideas are called “pedestrian” by the local critics.
Mexicans come and go on El Camino Real.
“Wheel of Fortune” has given reference to “Looney Tunes”.
Some people wear dirty clothes at the casinos.
I once met an Indian who was in remorse for the death of his tribe’s queen.
Freeways had been exaggerated on in “Who Framed Roger Rabbit”.
We’re in denial of reality and still may think we should fly to the moon again.









https://www.deviantart.com/gameuniverso/art/El-Camino-Real-802713241