Videogame Review, Mario Power Tennis for the Nintendo Gamecube
“This is one of the best Nintendo Gamecube games ever!” Okay, have you heard someone say that? I don’t think it’s a compliment. Somebody can just say, “Well, I don’t like Nintendo games.” How do you talk that person into this game? He doesn’t like Nintendo games. So, the quote above does not satisfy him, because someone is saying it’s one of the best Nintendo games, and, somebody else does not like Nintendo games. Attitude Persuasion isn’t a good thinking skill. For that matter, Mario Power Tennis is very sweet and bright to begin with. I can even think it’s… sugary, so to speak. Most reviewers of the past enjoyed this game. However, quite a few players were left unsatisfied. Who is right? You’re not healthy if there’s a liability for gameplay. That’s obvious. From looking at the bright TV screen and seeing all the colors of the rainbow, I get a sense of vision. But these colorful graphics should amount to a real challenge for execution. Here, my shots tend to wander and feeling the racket leaves me with less weight of matter and more cartoon humor to dismiss in earnest. It’s a very, very sweet game. I’m talking “icky sweet”. Everything in the game appears to be made of frosting and it’s not really attractive. Think about it. Does the sun in real life look really this wonderful and glittery? Nintendo has colors. I know that. But can’t the evil bad guys look like… well, evil bad guys? There’s no means of drama for tension and interest. Watching the demonstration mode was a case of flattery and pointless reputation. The characters just don’t seem to be serious enough for a joke to laugh at. When the game is causing parody for exercise, we don’t exactly have a good tennis game in our hands since the hits and shots build up to unavoidable magic between side to side. The special moves transform my tennis balls into wonders of mischief. I don’t like it. If anything, by a modern view of this game, the skills needed have no value because the special interests overwork the talent required for wit and dispute. All the characters look too sweet and too ugly, or, too bitter and too nice- this gives me an impression that a tennis hero doesn’t really matter for the Nintendo Gamecube and my Nintendo Gamecube can look more like a draft. Special moves counter special moves. How does the special move even begin to be dramatic of consequences while victory goes beyond security? It feels like the video game characters are just cheating and there’s no referee to stop the match. Did reviewers accept all this program’s tricks and cheap shots, just to get better graphics and extra points? I think so! Reviewers often can’t think much because they think too much. Our world of vision is impacted by videogames that look all sweet and play like a diamond, even if we need to cut corners and put drama on an intelligible scale. Maybe little children can get into this stuff. For me, I need difficulty and tangible animation.
https://www.deviantart.com/gameuniverso/art/Review-of-Mario-Power-Tennis-Gamecube-876114304
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