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Monday, October 25, 2021

Videogame Review, Millipede for the Atari 5200 (w/ Brand New Atari VCS)

Videogame Review, Millipede for the Atari 5200 (w/ Brand New Atari VCS)


The game’s service is a profit.  Of course, I’m playing this Atari 5200 game at a very, very low cost.  Other games are included with the Atari VCS video game console.  For some reason, the Atari VCS reads my classic joystick as an “Atari 5200 controller” sometimes, even when, by starting the game, the classic joystick doesn’t change into Atari 5200 controls.  Millipede is a shooter game with a great deal of art.  You can see the bugs, insects, and spiders with a sweet glaring vision of chaos.  It’s a game that only seems to demand attention.  I find myself shooting empty spaces.  Why?  I shoot empty spaces.  I shoot empty spaces because I sense something is going on in these empty spaces; that is, even when I don’t see video of an enemy, I assume an enemy is probably there.  So I shoot empty spaces with the assumption of points for a high score.  The enemies behave like puppets.  Every enemy doesn’t exactly move into a space.  If anything, every enemy “pops into orbit”.  They pop into spaces; they don’t “move” into spaces.  Comfort is very possible while having a gameplay under the intense maintenance of disorder.  Still, the game gets an impact upon attack until collision is messy.  Do not play Centipede for the Atari 5200 with the Atari VCS.  Unlike Millipede, Centipede doesn’t work at all.  My ship moves too fast in Centipede and I don’t actually have a real controller for Centipede.  Millipede is more forgiving on movement by a long shot.  Sure, the movement is basic and digital, but you can play Millipede with both classic joystick and Atari’s Xbox-style controller.  Modern controller and classic joystick both work.  Just keep in mind that buttons vary in touch according to angles of a gamer’s hands.  Millipede is a rapid, quick, and silly work of comedy.  It’s a very, very funny shooter.  The bugs and insects are hilarious and the difficulty moves with the flow of chaos and disorder.  Mushrooms will become towers, bombs will become barriers, and spiders will crawl into open fire.  I’m somewhat “blind” during gameplay due to the shifting of enemies because the shifting of enemies occurs in short bursts and quick flashes.  Atari was working on Millipede.  However, Millipede is an important exhibition of computer technology.  “Computer” is an old-fashioned word.  The ancient Chinese calculator is a computer.  A human’s mind is like a computer.  We have weather reports with frequency of error and change.  Right now it’s raining outside my house although my weather report didn’t mention the future hours ago and thus prediction was impossible.  Millipede does have a lot of strength.  It’s a strong game with extremes of graphics.  Not everybody likes the idea of “shooting bugs”.  Too bad!  Do you realize that a centipede is an enemy in my house?  Sometimes, a centipede comes into my house in real life and I must kill the centipede.  I can’t have a big, giant centipede in my kitchen near my food!  So, Centipede and Millipede are psychological symbols of the reality.  A village in South America can get destroyed by bugs and insects.  I hope you KNOW that!  Anyways, there’s plenty to laugh about for Millipede, despite the ruin of combat that places a hold on collision with erratic damages.  It’s not a great game, or, even a good game.  But I do think Millipede is a comfortable program that can provide hints about the horror and tragedy of computer technology which would reach the Nintendo Entertainment System and Super Nintendo with random results.




https://www.deviantart.com/gameuniverso/art/Review-of-Millipede-Atari-5200-and-Atari-VCS-896002472

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