“The Pink Bell”
Cultivar llanto,
Pensamientos mirados.
Es nuestra torre.
https://www.deviantart.com/gameuniverso/art/The-Pink-Bell-911655482
Childhood under rosy stars, restaurant memories, diet confessions, food chatterbox. This is a good place for restaurant reviews! Just keep your mind awake, let the eye ride before the tide.
“The Pink Bell”
Cultivar llanto,
Pensamientos mirados.
Es nuestra torre.
https://www.deviantart.com/gameuniverso/art/The-Pink-Bell-911655482
“Hush Up”
“Your voice” is not in my mouth.
Do not create a voice for my poem unless I describe it for you.
Or else, you will start fake views of my work.
Reading is carefree; study is observational.
https://www.deviantart.com/gameuniverso/art/Hush-Up-911561254
“Awkward Manners”
Mover su neto.
De hierro por envase,
Vivo con grasas.
https://www.deviantart.com/gameuniverso/art/Awkward-Manners-911545285
Videogame Review, Dirt 5 for the Playstation 5 (PS5 Game, Arcade Mode)
The “game” is a secret sauce. Everything will reveal damages and counters against your focus. You will hear lyrics from songs that sound like words such as “white trash” and “I love to hate you” and so on. The programmers for this racing game get into so many cultures; however, with their attitude and boast, Dirt 5 does show their prejudice, even if gamers can race on Earth for the PS5 game. Driving with a car is challenging. But, honestly, I don’t like the feel. My controls with the PS5 controller can suddenly “turn off” because of the rumbling analog. A vehicle will stop its roaring engine, at times, while I’m still pushing the button. We can start racing for this PS5 game with options of rain, snow, and ice; however, the weather does not impact the driving for any significant difference, and driving in the snow can still feel like sunshine. So many racing courses have audiences of crowd. Interesting enough, I don’t really see any American females wearing yoga pants in the game. I don’t know why. Yoga has been the fashion in America for years now. Also, when audience members sit on their chairs in a stadium on a warm, bright, and sunny day, all of them wear shorts, although you can find some audience members standing around with pants on. Nobody who wears pants can sit on a chair on a sunny day. Dirt 5 is brought to you by Pepsi. I hate Pepsi! No… just kidding! There’s a lot of beautiful graphics and deep feelings to like about Dirt 5. My review just covers the Arcade mode. I will write more reviews for Dirt 5 about the other features of the game. Arcade mode does get challenging. The worst courses are either courses that go straight uphill for drama; or, the worst courses are courses that Baby Mario can drive on. You must understand something. Awareness with new ideas is a contradiction in terms. Dirt 5 is very appealing for the glittering mystery of change with increasing skills of vague. The programmers are kind of smart for their influence of arcade games. For the matter speaking of it, the programmers do not exactly copy arcade games of olde. (Here’s my history lesson: the word “arcade” did exist before the invention of video games. The word “arcade” was around before video games.) Instead, they create new arcade flavors and textures and stickers; you will even find videos in the video. I can feel the rumble on the triggers or shoulder buttons on my PS5 controller. Like I’ve said, the controls can just appear and disappear from my functions for no reason; and, this on-and-off controls function helps the secret sauce become exciting and wonderful. Of course, I have questions and answers for less confidence and more rough estimation of sacrifice. The rain can appear to be falling from the mountains and I laugh about the fake tempest. It’s really funny when the announcers have the guts to call Dirt 5 courses “natural landscapes”. Volumes of music create a distortion of rhyme and reason with a combination of aggressive exaggeration and poor theater. For some reason, the wheels on a vehicle can stop even while the vehicle is still moving and there’s no mud under the hood. Determination is impossible for Dirt 5. Gamers can get wild and crazy. But, there’s no source of confidence in this case. Some graphics and visuals in the game do not relate to racing; for the most part, they just relate to lust and torture of happiness. If you decide to complete “Arcade mode” on medium difficulty, the Arcade mode on medium difficulty should take you 6 to 10 hours, unless you’re making a habit of vanity. Dirt 5 gives me a powerful impression. But, for the most part, the secret sauce is more emotional and less physical with the elements of weather and atmosphere.
https://www.deviantart.com/gameuniverso/art/Review-of-Dirt-5-PS5-Game-Arcade-Mode-911463789
Videogame Review, Hunter’s Arena: Legends for the Playstation 5 (PS5 Game)
Let me give you the picture of my situation. Sony has the Playstation 4 (PS4) and the Playstation 5 (PS5); and, even more Playstation consoles for unique interests of gamers across the “Playstation Universe” as such. Thousands, and thousands, and thousands of Playstation games are available. Does this sound good? Yes. But, here’s the catch! Many Playstation games only work for internet. That is, many Playstation games are online gameplay only, or, online gameplay with minimal computer on a Playstation console. Hunter’s Arena: Legends for the Playstation 5 is mostly only online gameplay. What’s the problem? Oh, let me tell you. “Online gameplay” is gameplay for the internet with players who visit the same game for online gameplay. What happens when “nobody comes to play” in the game? Then, the game is either a rare chance of entertainment and pleasure; or, the game is dead. Hunter’s Arena: Legends for the Playstation 5 (PS5 game) is either a rare chance of entertainment and pleasure; or, the game is dead. That’s my report. And, that’s pretty much my review. It’s too bad. Recently, I’ve been waiting for hours to get a match. No luck! You’re probably asking, “Why is that? Do you like the game?” Well, I don’t know if I like the game; however, I do want to like the game. But what do I do? Where is the online gameplay? The gaming population for Hunter’s Arena: Legends has almost disappeared. Making matter worse, Hunter’s Arena: Legends has no “Player DNA”. Pure Pool for the Nintendo Switch has Player DNA. “Player DNA” is a simulation of online gameplay when there’s nobody online in your current session. Player DNA allows you to have experience that’s like online gameplay, when, really, you’re playing a simulation of online gameplay. I give Pure Pool credit for Player DNA. Player DNA helps make Pure Pool a quality product. Does Hunter’s Arena: Legends have Player DNA? For the most part, no. There isn’t really any Player DNA for Hunter’s Arena: Legends and computer opponents almost do not exist except for Training mode. There’s really no difficulty in the Training mode. And, there’s really no Single Player Career mode. From what I’m experiencing, right now, in the present, I can’t really play the game because there’s nobody online to play with. Most gamers and players are not on this PS5 game anymore. I did try to wait. There were some other gamers and players waiting with me on 30-warrior rumble match. But, there was no online gameplay. I think the programmers for Hunter’s Arena: Legends made a terrible, terrible mistake. The PS5 game does not include true Single Player experience. There’s really just online gameplay. And, nobody wants to play this game online; or, we have only a handful of people for gameplay. Hunter’s Arena: Legends is not even a really old game! Even for the future, I do here claim, from now on, that Hunter’s Arena: Legends is a new game for online gameplay that nobody really cares about. If you get a match, you’re a lucky man! For me, I must move on and find online gameplay somewhere else where gamers participate. Sony does have thousands and thousands of Playstation games available. That sounds good! But, you know what that means? That means, Playstation gamers have more options for their unique personalities; and, as their unique personalities scatter into the huge Playstation library, most Playstation games do not have a BIG audience; and, that means, most Playstation games do not have much online gameplay, because, “online gameplay” scatters upon thousands of Playstation games, making each Playstation game very particular to each audience member, if an audience member (or gamer) is even there. Sony should’ve been having online gameplay for fewer games, not more games. When more Playstation games are available, more Playstation gamers abandon Sony’s games and can make “online gameplay” impossible to reach. My review for this PS5 game is more like a report. At least, for now, that’s my report!
https://www.deviantart.com/gameuniverso/art/Review-of-Hunters-Arena-Legends-PS5-Game-911366717
“Computer and Reality”
The computer is not a pure source of reality.
Humans can use the computer for fantasy and fiction.
We can make a computer “lie” about everything.
So, your computer is not a god for the universe, not even close.
Computer graphics are not always historical or factual.
Visuals and graphics can just be educated guesses.
Let’s say we use computer graphics for our “display” of Ancient Rome.
A “display” and “theater” for computer would be outrageous to the gods.
Our computer is really just plastic, metal, and rubber.
These are not all the elements of the gods.
From a historical perspective, a computer does not know secrets of the gods.
A computer does not know the history of the past.
For lack of a better term, a computer just does not “know” anything.
It’s a computer.
It’s like a video computer.
It’s like a calculator.
It’s like radio frequency.
It’s like electricity.
It’s like impersonal math.
It’s like a robotic copycat.
It’s like fashion with pixels.
The computer is not a pure source of reality.
Sure, the computer can show “dinosaurs” and “cavemen” as such.
But the computer can make up fake information about dinosaurs and cavemen.
Why do we need new computers?
Did those happy, “old” computers make a mistake?
Humans can still make new computers to replace new computers.
Some movies put dinosaurs and cavemen together.
Some movies put dinosaurs and cavemen apart.
And, the computer can show every movie a human ever makes.
A computer is no better than a human; in fact, the computer is helpless!
A computer must obey the human.
A computer can never disagree.
My keyboard is very useful for lies.
If a human like me wants to say, “Zeus is a vampire”, my computer shows it.
My computer must show my lie.
How can a computer be a pure source of reality with this lie?
Even programmers can lie.
https://www.deviantart.com/gameuniverso/art/Computer-and-Reality-911265074
“Spelling Words for the Keyboard”
Are you a baby?
You will always be my baby unless I stop you and correct a stranger.
Do you spell words?
Can you write words?
Or, let me ask a better question:
“Do you use the keyboard very well at all?”
If you do not know how to use your keyboard for spelling words, pay attention.
Here’s my advice for people who are very lame with keyboards.
The following steps to success with keyboards go as such.
Here’s my guide for keyboard writing:
1. Stop “reading” from the internet and start reading from real books.
2. Take a Computer Class.
3. Take a Typing Class.
4. Do not stop education after graduation.
5. Keep reading real books and keep “internet reading” a minor thing.
6. Observe real writing.
7. Study your keyboard, examine the buttons, and remember ABC songs.
8. Do not use your phone for writing- your phone is a fake keyboard.
9. Texting and writing are not the same things.
10. Writing and typing are not the same things.
11. Computer and machine are not the same things.
12. Machine and system are not the same things.
13. When you type on the internet, always practice spelling words the right way.
14. Spell words the right way, every moment, every day, for the rest of your life.
15. Have faith in good knowledge, not opinions and chat and small talk.
16. Always practice spelling words the right way or you will never know how.
17. AVOID the “spell checker” and read real books for accurate reference.
18. Look up the dictionary; however, do not exactly read the dictionary.
19. Read philosophy books and throw your fashion magazines away.
20. Dismiss pictures and study grammar.
21. Beware of informal language, and, do not even try understanding fools.
22. Keep “social media” at a minimum and do not lose your spelling skills.
23. Drawing and writing are not the same things.
24. Writing and imaging are not the same things.
25. Understand the computer.
26. Ignore silly programmers and question video game players.
27. Only write the words as they are and do not create false text as an excuse.
28. Get education in your adult life.
29. Maybe, just maybe, forget a degree of childhood education.
30. YouTube does not count.
https://www.deviantart.com/gameuniverso/art/Spelling-Words-for-the-Keyboard-911142779
“Kissing and Obedience”
Law is always political.
You must be political for obedience of law.
Or else, you do not obey law.
Politics should be necessary for obedience and fellowship.
We must have leaders.
Good leaders help the justice.
Good followers help the justice.
Without politics, there’s no justice.
You never say, “I believe in everybody and make a difference in the world.”
Why?
Because, when you make a difference, you do not believe in everybody.
Most people are not very political.
Remember the report cards and pupil progress.
We always have problems; especially, when fashion corrupts industry.
Industry always gets political in some way, shape, or form.
A human being does get fashionable for partial obedience.
Can you read the rules?
And, even if you read the rules, do leaders read their own rules?
Are the rules any good?
From a historical perspective, revolutions usually do not work.
Business and government can receive and judge questionable feedback.
False customers may still vote in America.
This makes political wonder difficult.
Freedom of speech is not the complete absence of politics.
In fact, you must be somewhat political for freedom of speech.
There’s room for personality and identity.
But, to obey the law, you must be political.
Of course, if “new” law requires me to kiss you, don’t expect me to do it.
https://www.deviantart.com/gameuniverso/art/Kissing-and-Obedience-911101224
Videogame Review, Captain Planet and the Planeteers (w/ NES Max Controller)
The difficulty is very, very complicated. The moves are too sharp and the enemies are too bouncy. I do have “power” as such. But, I don’t really know where the power is. My ship does crash very easily. Speed for the game is extreme and I don’t think having a super hero makes the speed any different. We get controls for shooting and capture. But, the capture is funky and the shooting is poor. When I’m less than careful, my ship can just dive straight into a trap and there’s little maneuver to be done. Moves for the game are too sharp; and, what happens is, I don’t have enough video to get a nice study of the playing field. The instruction manual does have opinions of method and my gameplay is hurt according to vague lines of data. Animals can be too small to see. There’s better entertainment from watching the TV show for the game and, honestly, the TV show should be first in line of quality. Captain Planet and the Planeteers is like an after-thought. We get lots of hints and suggestions from the game; however, putting them together requires some kind of external knowledge between TV show and professional NES gameplay. Sometimes, in the history of video games, the programmers are the only people who can play their own games. A programmer creates a game; so, it’s not really surprising if he can beat his own game. But that’s nothing! Programmers need to make games for other people and not just themselves. Every market has customers. Customers do not know the secret sauce. So, what can happen is, customers can taste the secret sauce with ignorance and doubt; and, this can eventually land programmers into pest control by critics and reviewers. Many programmers are just pests. You can tell from looking at so many video games over the years. Captain Planet and the Planeteers speaks for environmentalism and protection of wildlife. Of course, the Nintendo Entertainment System, by today’s standards, would not be considered environmentally friendly. How many broken machines do we have for the Nintendo Entertainment System? A lot! This fact makes it hard for me to believe in this NES game. Keep in mind that recycling is not always legal. You can find details about this in the instruction manual. Truth is, video games can be like once-in-a-lifetime opportunities. Videogames can exist in working order just once and then disappear from the planet. So many “old” video games have been disappearing. Think about how many PONG machines did exist and how many PONG machines exist now. It’s really quite sad. From a historical perspective, this NES game did not solve the planet problem. Captain Planet and the Planeteers was just a fantastic exaggeration with deceptive features.
https://www.deviantart.com/gameuniverso/art/Review-of-Captain-Planet-and-the-Planeteers-NES-911045942
Videogame Review, Donkey Kong for the Intellivision (w/ Brand New U.K. Cartridge)
I don’t think this version of Donkey Kong is a good game. But, I think this version of Donkey Kong is a good calculator. To even have this U.K. game cartridge work on my American video game console is nothing short of a miracle. From a historical perspective, Donkey Kong for the Intellivision acts like a powerful expansion of moment-to-moment calculation upon the numbers, shapes, and questionable colors. You get moves and methods for this Intellivision game that we do not find on any other version of Donkey Kong. Donkey Kong is a historical piece; and, we get so many versions of the “same” game. Running with Mario by using the Intellivision controller helps me come across the frequent delays of movement- by using the Intellivision controller, a vintage, retro video game controller with a “pumping” keypad and light disc and thick fire buttons, I can have Mario dash across the metal bars up into the imaginary sky that I never see, but that I wonder about. To make Mario keep running, I just push the disc on my Intellivision controller again and again. It’s like a pipe that I must continue touches for. Jumping with Mario is technical; however, it’s not artistic. Reaching for Mario’s hammer doesn’t always work. Often, as is the case, I make Mario jump and he can miss the hammer. This does make the “game” more challenging at the cost of error and really quick mistakes. At least jumping over the flaming ghosts is easy enough. In fact, jumping over the flaming ghosts was much, much more difficult in the original arcade machine for Donkey Kong and the Intellivision version of Donkey Kong is more ergonomic and comfortable in many ways, although the challenge only gets interesting on #3 or #4. How do you select a difficulty? Oh, let me tell you. You pick up the Intellivision controller, insert the game, turn on the video game console, choose 1-player mode or 2-player mode, and choose the level of difficulty. The barrels still look green, but there’s a hint of silver along the green barrels and this U.K. saturation makes the barrels look more sweet and aggressive, especially when I play Donkey Kong with memories of the Intellivision game box that includes a picture of the mean fantasy. Up to 5 flaming ghosts can appear in the 2nd course, and, from playing the 2nd course, again and again, with random counters of struggle, the enemies prove interesting to dodge and erratic against common sense. Keep in mind that children have small brains and adults have big brains. So, when playing video games with your family, children and parents can do better or worse depending on the circumstances. For video games, we get skill, as well as genius. This reality leaves room for childhood problems and adulthood drama. Everything for Donkey Kong on the Intellivision console gives me the impression of a wide, expanded calculator, with ever-changing shapes of conflict and struggle. Of course, a great deal of the “struggle” has to do with the Intellivision controller, not just the Intellivision game. I was getting down and lame with the American game cartridge for Donkey Kong. Now I’m getting pretty excited with the U.K. game cartridge. The TV video is better on my small, brand new, “old” TV. Playing Donkey Kong on a BIG HD TV with using RF connection becomes an inferior fraction of the thrill and pleasure. I actually “enjoy” playing Donkey Kong on a small TV. This is not surprising. Nintendo Switch games also have video issues with BIG TV sets. Even if the BIG TV sets are “modern” the Nintendo Switch games can still have video issues. I’m very happy that my Donkey Kong game works for the Intellivision! The arcade interpretation can be stimulating to my immediate feelings of purpose and anxiety. For this review, I still can’t give Donkey Kong for the Intellivision “credit” of any kind, but I do see the technical achievements. Let my review be extra credit for negligible features.
https://www.deviantart.com/gameuniverso/art/Review-of-Donkey-Kong-U-K-Intellivision-Game-910955775
Videogame Review, Pokemon Snap for the Nintendo 64 (N64 Version Original)
Objection!!!
I have the following reasons for objection:
1. The Pokemon slogan was, “Gotta catch ’em all!” So, what’s going on here? Pokemon Snap did not have all of the Pokemon and Professor Oak was an idiot.
2. Nobody wanted to play the game at Blockbuster in Ventura, California and children were eating McDonald’s alive. Ha ha!
3. We have “pocket monsters” and I don’t have pockets. (Give me your pants.)
https://www.deviantart.com/gameuniverso/art/Review-of-Pokemon-Snap-Nintendo-64-910935076
This is an “old” Intellivision game. You can see “Donkey Kong” on the Intellivision box. It’s a European video game. In particular, it’s a video game from the U.K. You can see the horror. Donkey Kong looks really mean. Even Mario looks very, very different. I can imagine this picture on HD TV. From a historical perspective, this horror version of “Donkey Kong” looks like a vintage circus advertisement. You know? The old, vintage “circus” advertisement? The Intellivision box looks like an “old” circus advertisement. Old circus advertisements would present us with funny images of wild, aggressive animals. Those old circus advertisements were not always photographs, or, photos as we know them. Minimal abstract art was used to reveal the meaning of zoo animals. Don’t just think Donkey Kong. Think “Barnum’s Animal Crackers”. That is, “zoo animals”, as in animals in human ownership for entertainment and amusement, perhaps at a circus, or, an amusement park. Nintendo did “look” at Donkey Kong with changes over the years. Today, Nintendo fans would not consider this “Donkey Kong” to be Donkey Kong at all. But, here is the Intellivision game from the U.K. for Donkey Kong. I’m afraid of putting the U.K. game cartridge into my American Intellivision video game console for safety reasons because my American Intellivision console might not work with the U.K. game cartridge, and, the American video game console is refurbished. This game I have is brand new. Nothing is fake; it’s the real thing.
https://www.deviantart.com/gameuniverso/art/The-Real-Donkey-Kong-910849918
“One Hard Gypsy”
Your game is an insect of fantastic corruption.
Your game is a transforming slime.
Your game is a dragonfly.
Where do you put it on the machine?
I don’t know.
But, if you’re not careful, a “dragonfly” can fly away to the cashier.
The geographical location is a clear, special wood of marketing.
Your “dragonfly” is made of wrinkling clay with all-floating rainbow colors.
The nice, cute, wonderful beast is a little symbol of her easy mess.
I have video games in my hands.
Each game cartridge is a scary, downward spider with wet, colorful legs.
My dirty shells transform quickly, again and again, from games to bugs of insect.
And, the cashier thinks it’s a strange transaction by invisible logic.
This poem represents a dream from last night. For my comfort, it was a sweet nightmare. I think it’s a meaningful dream about video games and gameplay.
https://www.deviantart.com/gameuniverso/art/One-Hard-Gypsy-910820716
Videogame Review, WCW Nitro for the Nintendo 64 (w/ SharkPad Pro 64² Controller)
The worst critic of video games has the following comment:
“I will never date a gamer.”
You find that comment on dating websites. I do not have that comment. I date gamers. So, believe me, I’m not the worst critic. But the worst reader of criticism says this:
“Every critic turns a good game into a bad game.”
No, the worst reader of criticism does not really “say” this. But I think it’s the worst reader’s secret idea about a critic. It’s a false idea. I do not turn good games into bad games. That’s impossible to do. I’m not a programmer! In fact, I don’t turn bad games into good games. I just leave games as they are and give proper judgement of truth. If the color is red, I say that the color is red; if the color is blue, I say that the color is blue; and, so on. WCW Nitro does have a great deal of charm. Keep in mind that gameplay for this wrestling game involves the C-buttons. The C-buttons are those small yellow buttons you see on a normal Nintendo 64 controller. How could the wrestling game surprise us with poor results? Well, it’s like this. You must push C-buttons; in fact, you must push a lot of C-buttons, a lot, in a very quick manner depending on a fighter’s position and sudden circumstance. So WCW Nitro gets down to button-mashing. You need to put in effort, a lot of effort, to play this fighting game. I think the theory is wonderful on the surface of intellect and motion with an N64 controller. In the end, it turns out that whatever effort I put in gets irrational. Why is that? The effort is irrational because the buttons do not always click with the functions. So, one time, a button does not work; another time, that same button does work, even when the position and sudden circumstance are exactly the same. I’ve played WCW Nitro for 40 hours, so I know what I’m talking about. I would like to be happy with WCW Nitro. Of course, this desire for happy hours with the game would require ignorance and want. I want to be happy, and, I may be ignorant. But I must tell the truth about the controls of gameplay. The controls of gameplay are not consistent. At least there’s a nice amount of eye candy. Nice graphics are so appealing to me in WCW Nitro because the feature presentation is unreal, ridiculous, and practically perfect comedic purpose upon the images. The Rumble Pak works very well for WCW Nitro- I can really “feel” the vibrations of movement and even taunting brings in the gold of electronic tremors. It’s such a bad game. And, I do kind of “like” a bad game every now and then, even if I must describe the real qualities of performance. The controls get buggy. That’s because there’s so many C-buttons, and, I must push C-buttons so many times, and that’s enough to “confuse” my Nintendo 64 console. Everything about WCW Nitro feels like a squishy TV remote. You know what I mean? You know, a squishy TV remote, where you have to push the same buttons again and again for the program to do anything?! It’s funny and amusing. But, it’s not possible for me to declare a belief in these controls with confidence for quality purposes. The fighting wrestlers look very unreal and corny. But, I admire this kind of charm. The Nintendo 64 console was not a realistic video game. So, actually, the better N64 games are often the N64 games that look like awesome, wonderful fantasies of magic. WCW Nitro has a great might of lust and sport. No gamer can say, “I don’t have lust.” That’s like saying, “I don’t have a stomach.” And, I’m sure you have a stomach! Even wrestlers and fighters have stomachs. As such, wrestling is a kind of display for lust, pride, and fitness. There’s not always much difference between a healthy man and a hungry man. You know this. Surprisingly my SharkPad Pro 64² controller does a fantastic job on the holding and placing of hands. And, yet, I must be careful with my wrestler’s moves. The moves pop up and go down at random. It depends of Nintendo’s speed of service. The instruction manual for WCW Nitro has English words that do not exist. That’s kind of funny! I do not think WCW Nitro is a classic game or even a good game. But at least I can appreciate the wit and humor for quick matches and rough entertainment.
https://www.deviantart.com/gameuniverso/art/Review-of-WCW-Nitro-Nintendo-64-910749500
Videogame Review, WCW Backstage Assault for the Nintendo 64 (Worst N64 Wrestling Games)
Repeat after me, “AAAAAAAAAAAAAHHHHHHHHHHHHHHHH!!!” Horrible. It’s a N64 game from the past. Basically, it was a game with theory of high definition when the Nintendo 64 video game console did not have “high definition” at all. The instruction manual can act like a historical document of WCW wrestling. But, boy! The video looks horrible. I just keep on laughing! The wrestlers look so fake and outlandish. Punches, kicks, and throws are corrupted data. WCW Backstage Assault is junk. At least I’ve only paid about $2 dollars. For the “used game” money and price, I do laugh with some fun. Running with your wrestler takes a lot of effort with the exaggerated sense of combat. We do not get a presentation; we get an insult. WCW was a wrestling business from the past. By history standards for wrestling, WCW did have the wit and loose personality for the wrestlers that have not ever been done again by any other wrestling business, including the WWE or World Wrestling Entertainment business. WCW was a really canny, witty, and outrageous program, especially with Bad Blood and nWo Red. Hulk Hogan does not fight well in WCW Backstage Assault. That tells you everything you need to know. Fighting in the backstage arenas is messy, buggy, and error. A “punch” just does not look like a punch. Super Mario 64 has a primitive 3D video display. However, the Mario classic game does still bring back positive memories and has reasonable use with the abstract imagination and unique camera angles. WCW Backstage Assault is the opposite quality. Everything just sucks the life out of me and I can’t stop laughing with disappointment. I’m using a Rumble Pak. It’s a rumble-accessory for the N64 controller. But, honestly, the rumble feature in the game doesn’t do very much for me, or, I think for anyone. Often the “rumble” does not happen when it should and, when I feel the rumble, the “rumble” does not connect with wrestling action well at all. This is not surprising. When the fighting looks so, so bad, how could the rumble feature work in “connection” with an N64 game that absolutely lacks connection? The real-life commentary by the announcers make the experience even more embarrassing. The announcers will mention something stupid about realism that we did not ever see for the Nintendo 64 console and that we never will see on the Nintendo 64 console. The Nintendo 64 console was a great console for particular hit games. Notice how particular Mario would be, or how particular Zelda would be, or how particular Tetris would be, all on the Nintendo 64 console. It was very good that these particular games were receiving special treatments. But, during the Nintendo 64 console’s history, and, Nintendo’s history for the Nintendo 64, so many games were weak programs and poor video. Why? Because the Nintendo 64 would be particular for some games and be nothing for other games. WCW Backstage Assault was a work of terror and arrogance. The fighting gets out of control on this N64 game and there’s even fire for backstage assault. I was shocked about the roaring fire. And, making matters worse, some Christian Californians were totally accepting of this rule-breaking conflict and did think it was a work of God. Outrageous… simply, outrageous.
https://www.deviantart.com/gameuniverso/art/Review-of-WCW-Backstage-Assault-Nintendo-64-910663305
“Just One and Only One”
Remembering is treatment of secure concepts.
A business offers their “discount” for you.
Who is “counting” the discount for making it a discount by name and reality?
The business, not you.
You’re only counting personal belongings.
Business counts marketing.
Marketing and personal belongings are very different things.
Customers cannot walk into a business and “make up” a price to pay.
That’s stealing.
Welcome to America!
If you want free food, become a farmer and work on a farm.
Nothing is free.
https://www.deviantart.com/gameuniverso/art/Just-One-and-Only-One-910646891
Videogame Review, Pure Pool for the Nintendo Switch (w/ Portable Mode and Cheap $5 Purple Earphones from Dollar General Market)
The earphones only work for me. For the average person, there’s no access to Nintendo Switch volume with these $5 purple earphones from Dollar General market. A reviewer comment like “every game has bugs and errors” is totally worthless. We need to improve technology instead of having random electronics with random features with pretending viewership of the future. A guilty reader will be steaming from these words! Too bad. You know why unlimited entertainment is almost never universal praise. Pure Pool can be quite a delight. Of course, going from point A to point B is tricky. The camera angles could use some work. At times, from day to day of playing Pure Pool, for the gameplay reaching 27 hours of use so far, my personal experience itself is a strong limit. I’m not always that good with thumbsticks. For that matter, using my Pikachu wireless controller with the Nintendo Switch portable mode is a lifesaver. I just have the Nintendo Switch portable screen stand and rest on a solid, fortified table while using my Pikachu wireless controller. Gameplay improves dramatically. The “$5 purple earphones” only work when I twist the earphones plug into the Nintendo Switch input with a very fancy trick that I don’t have many words for. I only plug the earphones part of the way and keep twisting the earphones plug until I get volume for the earphones, and, I may have to adjust the Nintendo Switch volume control to trick the bugs and errors. Normal people are not going to do any of this. Pretty much, only I can do it. My thoughts are very unusual. Sometimes, a real gamer needs to “trick” a machine for normal gameplay- let’s say, by blowing a cartridge, or, using cotton on a game, or, by mixing cleaning fluid with water, or, by fitting a cartridge into the point of access, or, by adding sandpaper to your thumbsticks. (Oh, wait. That’s just me! Ha ha.) Pure Pool can be very challenging. In fact, to reach higher levels of gameplay, I may have to stretch the missions around into practical consumption. That means I have to complete some missions while ignoring other missions for some time. $5 dollars is very cheap for earphones. But, at this point, from knowing that my $5 purple earphones are brand new, and that, my Nintendo Switch is “like new” and used in gentle manner, I don’t think Nintendo can cut the compromise into greater freedoms of amplification in every case imaginable. Pure Pool does get fun. But, when I have fun, I need to remember what the quality really is and how quality should be in comparison with the technical description of improvements. Do not use the joy-controllers. The joy-controllers are not a manager for Pure Pool. Try looking for more controller options for best results. And, yet, normal people would assume that the Nintendo Switch console includes everything in the package, but it does not. Unlimited entertainment is not always free. And, from what you pay for and what you get from it, “unlimited entertainment” either gets very repetitive (from you doing the same thing over and over again), or, unlimited entertainment requires loitering and procrastination from suspicious players of video games, movies, comics, and so on. Do you know that many businesses around California are fighting the loitering problem? Do you know that many schools around California are fighting the procrastination problem? Loitering is pointless space of abuse. Procrastination is useless activity without goals. Videogames end up attracting players who do not wish to put in the effort; and, if anything, putting in effort can be worthless for a game that does not pay off. Pure Pool does pay off to a great extent. Of course, for every pleasure I get, I also get two displeasures. The Nintendo Switch game “box” does not include a real game cartridge. Basically, you open the “box” and just get a code for the game with the Nintendo Switch online shopping channel. We don’t get physical media for my case. But, come to think of it, Wal-Mart can at least offer a better price and discount for Nintendo’s shopping game code. Recently the video game market has been witness to what I can call a “dreaming liquidation”. What is that? Well, with a “dreaming liquidation” for the video game market, video games get cheaper and cheaper in price, quality, material, and substance. Over the recent years, video games have been getting lower and lower prices to the point of corruption of data, and, companies take advantage of random features to make irrational claims about the future. The games are not always really better. We often just get random features, not qualities. At this rate with modern technology, it can be impossible for video games to cost very much money, so we should expect a downturn with quality. Old video games did seem simple; however, the “old” video games could’ve been stronger plastic and harder metal and thicker rubber. Modern video games can have small, unimportant buttons. Modern videogame consoles like a cell phone may not even have any real buttons at all! And, reviewers call that “future” and such? Don’t make me laugh! Pure Pool is very well contained at the cost of fishy business with gameplay. Some sound effects do not reach the Nintendo Switch portable screen, even with my earphones on; making matters interesting, my $5 purple earphones can have some better sound effects than my standard HD TV!!! Man! How do those polite freaks in our video game industry accept any of this? Gamers need to examine their lives better. Trust me, there’s a lot we need to improve 10 years from now, or, even 20 years from now.
https://www.deviantart.com/gameuniverso/art/Review-of-Pure-Pool-Switch-and-Cheap-Earphones-910551126
“Get Out of Your Car”
Drive-Thru is not table manners.
It’s just self-delivery from a car picking up the bag.
You need to eat at a table, where people can “see” you, to have any manners.
Or else, you’re just running away with food for privacy of isolation.
That’s not manners.
People need to “see” you.
People need to “talk” about you.
Unless people do these things in your sight, there’s no manners.
You can only get credit for manners under somebody else’s judgement.
Do not be selfish.
Let people have general judgement for you.
https://www.deviantart.com/gameuniverso/art/Get-Out-of-Your-Car-910447610
“Table Manners and Cleaning Methods”
A lady comes near with a silver plate of orange candy and a pair of tweezers.
She offers a critic the delightful-looking hard candy with using tweezers.
He rejects her pathetic operation for his dining table.
With real table manners, he yells and says,
“Are we having a surgery for this restaurant?!”
The waitress walks away with the critic’s refuse and laughs in gentle confusion.
https://www.deviantart.com/gameuniverso/art/Table-Manners-and-Cleaning-Methods-910438504
“Breath of Fresh Air”
When a candle stinks, “fire” the fire.
History will reveal our questionable counters as the vision is retold.
https://www.deviantart.com/gameuniverso/art/Breath-of-Fresh-Air-910356773
Videogame Review, WCW/nWo Revenge for the Nintendo 64 (w/ SharkPad Pro 64² Controller)
Wrestling fans did like this game. Do they like this game now or what? I have my doubts. Yes, I did like this game. But I was playing the Nintendo 64 video game console before reading philosophy books. Now, I’m older and wiser. So now I just look at this wrestling game as a bad habit. A word like “realism” is in the N64 game. That word has expired. Nothing is real from the gameplay. There’s no difficulty. It’s just puppeteering with fancy moves. I can play this game blind! Still, it’s pretty fun. Showing off moves can be a real joy. This is especially true with the lightweight wrestlers who run quickly, jump high, and perform flips. But since “when” does a fighter’s shoes go right through the turnbuckle?!!! When do the ropes disappear? When does a wrestler’s legs vanish from sudden camera angles? When do Mr. Perfect’s eyes change in shape out of thin air?! Obviously, we’re dealing with a game for expiration dates of quality. Keep in mind that WCW was a wrestling business. And, wrestling is a professional sport, with a mixture of reality and fiction. Just a name like WCW was real and fictional at the same time. Fighters can get hurt. Injuries occur. From playing the Nintendo 64, I have preference for some fiction. I’m not a fighter or a wrestler. Sonic the Hedgehog is innocent art. Why? Because, for the most part, Sonic the Hedgehog is just a concept. Sonic the Hedgehog is a fighter; however, we usually just see him as an image and he usually is just an image. Hulk Hogan is very real. Hulk Hogan did hurt other wrestlers. “Hulk Hogan” is not just a fictional concept; he’s the real deal. What wrestlers do to make their professional sport respectable is they demonstrate realism with spiritual meanings of good and evil. And, it gets tricky to tell what good and evil really are. The wrestlers use fictional personalities for acting; and, they manage complicated illusions of aggression with general safety. You can see some historical evidence with WCW/nWo Revenge. Notice the moves they show. A move is the finishing kind depending on fighter and circumstance. My SharkPad Pro 64² controller has impressive functions and controls even if the direction pad has divided touches for 8 directions- the 4 basic touches (up, down, left, right) are easy, while the 4 diagonal touches (southwest, southeast, northwest, northeast) are more demanding of thumb contact. Sometimes I go the wrong direction by mistake. This is especially true when I try making my wrestler run, or, I try making my wrestler throw another wrestler into a run. Copying a wrestler’s finishing moves with my wrestler can be really funny. Why not copy a small man’s outrageous salute of fortitude? Indeed, a “salute” would be a wrestler’s sign of his health and nutrition. And of course everything is easy to do on the Nintendo 64 with WCW/nWo Revenge. Have you ever seen a boxer? I have! He can really punch a punching bag. I saw that at the California State University of Sacramento and it was scary. Do not play Normal. That’s too easy! As long as you read the instruction manual and know what you’re doing, Normal will be a cookie to eat in few minutes. What you really need is Hard. Hard is better. But there’s still no difficulty. The program is intense, the program is insane, the program is wild… but, gameplay becomes an illusion. The illusion can be fun to watch. At least it’s not an impossible program with permanent barriers of conflict.
https://www.deviantart.com/gameuniverso/art/Review-of-WCW-nWo-Revenge-Nintendo-64-910258003
Videogame Review, Pure Pool for the Nintendo Switch
Let me help you with understanding. A black pool ball is not a black hole! When you play the game, you get quick, intense action for the pool game. Everything comes with a price. What is the price? Well, let me tell you. For career mode, you have missions to complete and some missions are illusions of difficulty and there’s barriers up front with the poor access. You’re going to need a miracle to beat some of these missions instead of skill. “Pure Pool” is a misleading name for the game. You actually get some new games that have never existed before in so many previous pool video game programs. Eventually, the missions get so hard that I have to stop; or else, I would be playing this game for years and have everlasting hesitation to give any necessary, immediate feedback. My restaurant reviews must be used for recent experiences or else the feedback I have for restaurants becomes a useless source of decay. That makes sense, right? So, when writing about Pure Pool, while I can play for 10 hours or even 20 hours with some comfortable delight and amazing eyes, I don’t have time to repeat 10 hours of gameplay for Pure Pool, week after week, month after month, year after year, until Nintendo is wondering what the hell I’m doing. The past returns for examination of passing dates for action or at least motion. We know that Nintendo is selling video games in a BIG library of programs. The selections are practically unlimited because a gamer can only play so much. As such, when Nintendo offers new games from time to time, Pure Pool eventually becomes a messy treat, assuming I am not walking 20,000 steps each day, drinking energy drinks, or baking potatoes for an hour, or sweating over dragging my laundry 2 miles next to Henry’s Cafe by pedestrian foot, or helping Nathan and Gary set up technology they don’t understand, or teaching my father what a controller even is, or constructing my house with the new atomic clock, my collection of abstract paintings from Mexico and Japan, my Swiss wooden analog clock (handmade with carving art), Wal-Mart’s pink neon clock, my silver lava lamps, hanging antiques from Wyoming, South Dakota, Colorado, Utah and other states or foreign countries, playing video games at least 4 to 5 hours each day, reading philosophy books, relaxation from hearing voices in my head, taking medicine and prescriptions for my unknown emotions, listening to music I hate with negative satisfaction of helpful criticism, etc. Okay, Alex needs to shut up! I’m Alex. But, I’m the wrong Alex. Pure Pool does have a lot going for it. The visuals are sweet, bitter, and exaggerated for serviceable bugs and features of disinterest. Do not play Pure Pool with portable mode. The Nintendo Switch portable mode does not work for Pure Pool. When I play Pure Pool right on the Nintendo Switch tablet and display with the red and blue joy-controllers, the graphics are pretty dark, the portable controls are unbearable, and the music and sound effects may not even reach the Nintendo Switch portable screen. When I have to put my ears right on the speaker by reaching the speaker with my face to hear the music you know something is wrong with my amplification rights of volume control and TV controls. I play Pure Pool best with my Pikachu wireless controller and a BIG TV. A gamer will probably say, “The game looks so good and you won’t even care.” Have you heard a gamer say this? Some reviewers have this idea about “good” games. Personally, from observing this comment with good judgement, the reviewers are suspicious persons of credit. Do these reviewers just look at nice graphics and stop caring? That doesn’t make any sense! Of course, Pure Pool is very cosmetic and violates some minimal effects of visionary art. The music can be nice on TV, but only when the game works! The video quality can be better. At least Pure Pool can be imperfect evidence of the Nintendo Switch’s superiority over the Playstation 5’s inferiority. Believe it or not, the PS5 console can do even worse than the Nintendo Switch does. Why is that? I think it’s because “high definition TV” only covers the TV pixels and display. High definition TV does not always cover unlimited entertainment; and, even with unlimited entertainment, we can still get endless interference between conflicting personalities of audience members in the form of opposing viewership, despicable challenge, and learning problems of our existence.
https://www.deviantart.com/gameuniverso/art/Review-of-Pure-Pool-Nintendo-Switch-910157141
Videogame Review, Donkey Kong Classics for the Nintendo Entertainment System (w/ Brand New NES Max Controller)
The following message represents what some reviewers think of Nintendo:
“The Nintendo Entertainment System will be superior to all other Nintendo products in the future, forever and ever, until the end of time.”
It’s false. Nintendo did not have this judgement. Yes, Nintendo was going for the future. But the word “future” was really a metaphor for their hot fashion of the present and not literally for the future. Do you really think a video game is chewing gum? Well, this belief is not correct. Chewing gum is food. Videogames are electronics. I give evidence. Try swallowing it! I’ve never seen a player eating video games for lunch. Donkey Kong Classics, in modern terms, does not cover all Donkey Kong classics. It’s an old game. It’s an old game with 2 programs. Donkey Kong is one; Donkey Kong Jr. is the other. Working with the NES Max controller involves a great deal of force with my fingers. It’s generally comfortable. Of course, a newcomer to Donkey Kong Classics will have a different story. I just hope the newcomer’s story will be true. The NES Max controller has fair and round action buttons. The turbo fire buttons are not really useful; in fact, I think using the turbo fire buttons for Donkey Kong Classics will be too confusing. “Turbo” just means that the button keeps working when you hold on to it. But, in reality, you do not always want a button to work for you. Variety of gaming helps with some confidence. The direction pad is nice and big. I need to pay more attention even if the NES Max works because the NES Max controller is an important ingredient to the 8-bit display. Someone with bigger thumbs will probably enjoy this experience. Donkey Kong is not as puzzling and Donkey Kong Jr. is not as smashing. Positive comments are often illusions of security. This is especially true when I also say, “Donkey Kong is smashing and Donkey Kong Jr. is puzzling.” This is exactly the same as saying, “Donkey Kong is not as puzzling and Donkey Kong Jr. is not as smashing.” Those 2 quotes sound different. But, really, both comments really say the same thing- that is, one game is really smashing and the other game is not so smashing, and so on. Donkey Kong Jr. does not have a weapon he can hold. He can only release a weapon from touch. Mario can hold a weapon. However, Mario cannot release a weapon from touch. We run into these differences with awareness of puzzling and smashing. Both games are challenging. Donkey Kong Jr. is more intellectual and stimulating. That’s a positive comment. However, this positive comment turns into a negative comment for the other game. We have games. We get so many games and so many games have their descriptions and labels. You can’t enjoy all descriptions; and, you can’t enjoy all labels. Many games will not appeal. I do like some puzzling and I do like some smashing. Do not compare “new” games with “old” games. That contradicts history of purpose. I do have my purpose. So, while reviewing “old” games, I do not think too much about “new” games. Videogames are not everlasting updates. Nintendo can run out of money for the past. Old machines will die and Nintendo’s history will only be rumors and myths for newcomers to the Nintendo Entertainment System. If “old” games can get better than “new” games, that’s a plus! Actually, to tell you the truth, Nintendo was originally showing Donkey Kong to be a violent, gross monster with a nasty bite. You can find this “violent Donkey Kong” image from the Intellivision library of games. I have a YouTube video for a European Intellivision cartridge of Donkey Kong. So, with this modern understanding, it’s obvious that Nintendo has made Donkey Kong into a cute exaggeration of his original form, and the Nintendo Entertainment System was Nintendo’s desire for cute fantasy and wonderful charm.
https://www.deviantart.com/gameuniverso/art/Review-of-Donkey-Kong-Classics-NES-and-NES-Max-910040640