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Saturday, November 28, 2020

Videogame Review, Jenga for the Nintendo DS (w/ Nintendo 2DS)




Videogame Review, Jenga for the Nintendo DS (w/ Nintendo 2DS)


The Nintendo DS technology for Jenga is better on the Nintendo 2DS.  My touch screen isn’t as much of a wreck and there’s greater fluid motion.  Still, the camera controls can be a problem.  Often I’ll attempt to make a change for the view only to in turn push an icon for some tools instead and this situation doesn’t let me be really voluntary with action and decision making.  You’ll see more courses… if you’re good enough at cheating.  Cheating must happen under a buggy program or else you’ll follow rules which would’ve been made for flaws and errors you should’ve worked against.  For example, once I let a brick hang in thin air by magic while touching another brick out of “common sense”.  Both the educated and the illiterate have shared forms of common sense, meaning that our senses might or might not be shared on a general scale from beginner to expert in terms of Jenga.  Genius isn’t as required for Jenga as skill.  However, whatever genius required for Jenga is better than that required for chess in real life.  It’s possible to inch your way into Jenga, or the tower of blocks, by issuing chance within a grip on varying levels of touch and handling.  More than one course or world is available although fish and rocks don’t play much of a game surrounding the atmosphere during a world tour challenge.  Challenge, goals, and merit become higher sources of amusement when you’re facing another opponent.  It’s a kind of solitaire you can share!  With enough false compare to England and dinosaurs, my instincts kick in for a little humor on the fly.  Like I’ve said, you MUST cheat.  You must cheat because the game cheats.  That’s justice.  Maybe there’s a considerable effort along the way when gearing up for UFOs and flying blockheads.  My Nintendo 2DS does have modern technology if we’re to consider visuals and music, but controls speak for an error in the happening between start and finish, where there’s no fluid animation for an ending and where the beginning usually just happens to be next for world tour features.  So, logically, cheating happens even when I’m not and the gameplay mechanics force me into disorderly fashion, perhaps with the best wishes of disasters waiting to happen.  The stylus (or touch screen pen) can feel quite sandy while playing the game.  A pen like this, or stylus, makes me wish for either a bigger stick or an excellent point at the source.  Gamers do wish to play something.  Then again, my case is proof against such desire to an extent.  Wouldn’t it be better to watch a very beautiful movie instead?  It’s not just a matter of standard definition; you should also consider “where” you go with standard definition and how standard definition impacts mobility and innovation, for which, by looking over this personal, temporary hobby, I’m sure you won’t forget bricks that soon.




https://www.deviantart.com/gameuniverso/art/Review-of-Jenga-Nintendo-2DS-862482391

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