Computer Game Review, Berserk (Prototype) for the Atari 65XE Computer
It’s less than the sum of its parts. While there’s still that concept of lasers over the mazes as your gunner runs across floors to eventually reach his doom in Atari’s attempt at comedy, vision and power are off the scale until neither of them leaks into the other for emotional appeal given by the programmers in charge even if obstacles get in the way of privilege against fantasies implicated rather than explicated. Here, I’m saying Berserk doesn’t show what it’s supposed to be made of. The little gunner and robot characters aren’t laughable compared to their visual counterparts in the Atari 2600 version of Berserk. A lot goes here, a lot goes there, but we’re ending up with a pixelated mess instead of those true colors of authority Atari proved through a rainbow syllabus. Maybe I’m not just referring to the company logo alone because there’s a lot of imagination geared inside me for their conduct between labyrinth walls and mystical space slots- for that matter, Evil Otto who bounces after the plain warrior in question only beckons within silly difficulty although he’s supposed to be that modern, impersonal, creepy, smiling face persecuting the aforementioned gunner in irreligious persecution. Can a remark on atheists for a moment? Today we’re often fighting each other, often dismissing each other. It’s come to the point that even atheists (like the robots and gunner in Berserk) will fight each other over cultural references, imaginary concepts, and reconciled behaviors. Perhaps Evil Otto should be more devilish than cute. Art itself presents us the opportunity to present conflicting ideas to others in the form of cast members and disputed items. Do the robots ever hate each other in even a mechanical way or do the robotic crew teams act in senseless fashion where there’s not enough consciousness to make bias apparent on their end? My 2600 joystick and 7800 joystick work with Berserk on my 65XE. Nothing is original in the game though; in fact, it’s the equivalent of the Atari 5200 version of which my 5200 controller would’ve been great if it weren’t for the fading laser effects and the general program’s lack of focus in oncoming traffic and anxiety in execution. 7800 joysticks are digitally immediate whereas 5200 joysticks are analogically functional, so there’s enough beef in this review to approve of controls despite the fact the playing field isn’t built up of the sharp imagery expected from 2600 Berserk.
https://youtu.be/KgvsDTfQsCk
No comments:
Post a Comment