Videogame Review, Crazy Taxi for the PS3 (Playstation 3)
Uh… wrong system! It’s not good for the PS3. What we need here is a version that is as special, enhanced as a PS3 game. Even an original download from Playstation Network would’ve been great unless otherwise noted. This is like that blurry version of Crazy Taxi which got released for the PS2 years ago although I was hoping for it to be as clear and visionary as the Dreamcast version. Okay, maybe I’ve already told you enough about that concept. Crazy Taxi on the PS3 is like Super Mario 64 on the Wii U in the sense of what I call “clipping” in the general amounts of video flowing across my tube. “Clipping”- sounds weird, huh? There’s enough to be concerned about the camera angles because of clipping. The game has what’s now considered to be bugs, graphical mistakes, errors on the screen for which action and pressure don’t combine in Crazy Taxi to release a flow that enhances beauty until it crawls in nice pixelation. I would suggest erasing that “alarm” in your head if you’re going to lunge at me for energy instead of reason, especially when it’s Crazy Taxi to be concerned about rather than me, and you don’t want to end up like one of those art fans who crawl away from the world’s community feedback only to sleep in a corner with thoughts for quality under false attention- that is, to give in to videogame companies and work up a bad appetite for art by refusing to acknowledge bad characteristics. Besides, when I say “bad”, I haven’t yet given a meaning, so keep reading my vibe dude. Anything you see in the PS3 game is harsh to modern eyes. Is this really supposed to be a PS3 game? Sega should have the unusual tendency in releasing Crazy Taxi with added bonuses, added new features, added graphics, added sounds, but instead we get newer sounds without the rest, however we’ve taken the “Crazy Box” to a whole new adventure by a lame mind’s standards. Dreamcast controllers would make this PS3 game better for the driving. Of course by then you might as well get a Sega Dreamcast! Video doesn’t flow well in this game since the pixelation corrupts data instead of providing visual satisfaction in execution over those stretches of hills between baseball fans and fried chicken. And why isn’t anyone fat around those courses and stages? You’ve seen art like this before. I guess the “Crazy” in Crazy Taxi is a gross metaphor used when denying the privilege on close encounters near baseball stadiums and fast food. But don’t people in real life like food? Nobody is eating in Sega’s game on my watch. Slang is like a toothpick used on your mother’s tongue. Refinement can work the same way.
https://youtu.be/lhd_Gzg5l2E
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