Videogame Review, Frogger for the Commodore 64 (w/ C64 Keyboard and Joysticks)
As you’ve noticed, I put in random headlines for my reviews. Perhaps a lot of my choice of words has to do with probability that seeks something in me for a change on gameplay against computer opponents, dreaming as I am, to find cornerstones for understanding and happiness in a game like Frogger- a C64 game which, I swear to God, is probably better than the arcade machine of Frogger I visited in Ameci’s Pizza & Pasta restaurant in Ventura along the California edge between strawberry fields and a smoker’s begging near the pier. The arcade machine boasted graphics which were thrilling to experience on a high note for points in jumping with my frog over logs and roadway systems. As in the arcade machine for Frogger Frogger for the Commodore 64 (C64) is a game in which the main task at hand is for a player to lead a frog into nests one by one until the earthly frog queen discovers peace (and quiet?) across from the stream. Cars, vehicles, visit the road center off and on in varying formats of speed to a frogger’s leap of joy into the stretch of vast lands or what would be Frogger’s dream happening on so much brightness to see from the C64 keyboard’s functions; in fact, the game I’m reviewing is a version by Sierra/Vision as opposed to the official Sega version on the Commodore 64 also. You can pick your controls in the program by Sierra/Vision. Different keys add to the conflict readied for action in front of the enemy lines of snakes and gators. Joystick controls are optional; compared to the bulky and nice-fitting C64 keys there’s joysticks we can handle for Frogger and they go in vision realized not only by visual formats but also from our very nature in playing a game from the get-go. The Atari 5200 version of Frogger is very good but doesn’t beat the arcade machine for Frogger. My C64 version here is different though. Various shades of grey founded on the original arcade machine are given facelifts dominating quarters at many parts of the frog’s whereabouts like candy and soda. Frogs are white in the playing field and turn green in their nests for filtration systems on innovation understood by me through the C64 keyboard and some of my joysticks (examples, Atari 7800 joystick, Atari 2600 joystick) that I can actually use for playing controllers in varied, backward positions. I’ve played Frogger on the Commodore 64 with my Atari 7800 joystick turned upside down and it gets funny to place the frog around objects in the playing field to beat the stream for nests in the waiting room. Music of any kind is jumpy and bouncy due to the C64’s edge in 80s technology within grasp for shooting frogs that jockey for position in remote locations safe from ongoing traffic in cars or animals, and, more thoroughly expressed in agony of defeat for many situations I’ve gotten involved with, the music can be turned off with a key close to the C64’s power source. Everything in this wonderful game surpasses the arcade at varying degrees of fortitude in a gator’s path towards something the French might eat later depending on circumstances. C’est l’amour.
https://youtu.be/NGInejZYO9g
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