Translate

Sunday, November 4, 2018

Videogame Review, Yeti Monster for the Commodore 64 (w/ Atari 7800 Joystick)



Videogame Review, Yeti Monster for the Commodore 64 (w/ Atari 7800 Joystick)


Are you kidding me?  There’s hardly any gameplay to speak of worth covering here and graphics are way below average for C64’s standards.  You’re just basically a mountain climber in the game who needs to dodge rocks, avoid cliff hangovers, and the Yeti monster himself.  Everything is too sporadic and dumb for there to be much worth; besides, invisible walls here and there make climbing the mountain more of a job than it should be, and climbing the mountain in disregard of invisible walls still is a very easy job… too easy if you ask me.  It takes literally less than 2 minutes on average.  3 difficulties are in the program only to make the game less of a chore and more of a visual treat although graphics, as said, aren’t very good.  A whole mountain is ahead of the climber in nothing but two colors: black and white.  No sky can be seen.  Lightning is in the game despite the fact it looks more like a piece of cheese.  I’ve been playing this game for about an hour to find little we’re able to master things in due to invisible walls and the disoriented, would-be attacker.  The Yeti monster gives off a roar in a blip which won’t last long on your ears until the sweetness and ferociousness of the monster is heard.  No, I’m not going to organize this review to the point of no return on originality needed to express such matters of difficulty- none, so to speak.  Rocks do pile up on the mountains in small sums even if they won’t really matter for Yeti Monster.  This is especially true when we consider a mountain climber who approaches little and conquers all in seemingly no time whatsoever during a lightning storm that fails to show up on the screen in the Commodore 64’s true colors.  Hitting the keyboard numbers (don’t take “hitting” too literally) brings you to the difficulty selections few and far between the very slopes geared on a hiker’s rough spree into low territory, a place where no man has probably gone before, the Yeti monster on the loose even if he just suddenly appears on the bottom of the mountain from the top.  WHAT!?  Yeti Monster is definitely one of the worst games I’ve ever played on the Commodore 64 (C64).  There’s no YouTube video for it.  There’s no website for it.  There’s no Wikipedia article for it.  We’re dealing with a total stranger!  Controls in the game can’t be that good with the invisible wall problem.  Invisible walls force me to go higher into the slopes with the likely chance of bargaining a touch against the Yeti monster’s body.  An annoying buzzer goes off as long as I’m on the Yeti monster.  My picture for this game taken with my Nintendo 2DS is the best thing we’re going to have on the internet worldwide for Yeti Monster in a long time; plus, the Yeti’s roar is pathetic, the mountain is dull and uninteresting, the screen is mostly black and white with little yellow and brown, thunder roars in a cloudless atmosphere, and I really don’t see the point to this game.  “Gee!  It’s gotta be REALLY hard to climb a mountain in 45 seconds by pulling the joystick up constantly.”  (Sarcasm.)

No comments:

Post a Comment