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Monday, May 20, 2019

Videogame Review, 720 for the Gameboy Color (w/ Gameboy Advance)



Videogame Review, 720 for the Gameboy Color (w/ Gameboy Advance)


We’re bombarded with all sorts of unnecessary colors in art.  Here, we have a skateboarding game which does stake claim on teasing manners programmed into the system.  It feels like a button is missing on my “controller” for this one.  A portable has that quality of being both a controller and a console all at once; 720 represents itself for both Gameboy and Gameboy Color even if both portables are considerably controllers and consoles all at once.  720 is sold by Midway although the origins for the original arcade game go to Atari’s name.  You can tell when reviewers hesitate about giving a negative opinion when we’re looking at their reviews and receive too much information before reaching their verdict.  I’m sure older gamers know something about 720- it’s a classic, and this port covers Nintendo’s old portables although I’m feeling that we’re in desperate need for some kind of joystick on 720.  Some false memories have been declined by my personal self-help in censorship in adjusting beliefs; particulars include “this game used a trackball” and “the game had calm volume”.  Playing this Gameboy Color game may be easy on the marks of achieving high scores (I’ve reached #1) but in the end I felt like a complete moron.  Taking a board to the streets isn’t a piece of cake with all those muscle buffs in the way of my downhill contest!  Controls with my GBA or Gameboy Advance become touchy and more than responsive.  I’d like to say 720 has been generally an overachiever.  Picking up cash is tricky since I’m rolling along the wrong lanes at times eventually to just wind up with a herd of bees on my tail who scream the words “Skate or DIE!” in static as opposed to powerful volume, from the speaker on my pink portable.  Downhill and Slalom are contended with decent effort despite the fact with me going on a ramp to do tricks it feels like I’m pushing less buttons on my portable than I really need.  Growing up with the old, original Nintendo Gameboy has me working with two action buttons on most occasions other than just the 8-way direction pad; so, I’ll have to grow up more with using the Gameboy Advance since I didn’t write it down on my Christmas list until my teen years.  Physics in the game are also questionable due to all this turning and swerving from my given skateboarder while I’m adjusting to randomized locations and small, little steps.  Going for broke happens.  Dollars go flying off sidewalks and pardonable nature areas unless I’m mistaken about the “tongue symbol” used in tournament modes to basically imply that I “suck” by 80’s fare.  So… I must skate, or… I’ll die?  Excuse me, but I think dying can be a wonderful habit in playing video games!  There’s a lot more I can do besides just skating.  And sorry but the voices coming from my GBA sound like static and it’s like a seller’s mouth is full of buzzing beans.  Trying to get any kind of spin in the air is next to impossible without extreme means of strict management in jump-button phenomena.  Graphics are respectable but surprisingly bland.  You know?  My Atari 5200 controller isn’t exactly a portable so there’s tips I can give Atari on attempting mobile games.  720 was a classic in the arcade; however, 720 was a complete dud on the Gameboy Color.  Maybe there’s some niches which can be appealing to reasonable proportions but I’m looking for a full-blown arcade experience as opposed to a vain project for the dirty.  “And… you poke it… and you poke it… and you poke it… UGH!”




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