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Tuesday, May 7, 2019

Videogame Review, Night Stalker for the Sears Super Video Arcade Console (Used Machine)



Videogame Review, Night Stalker for the Sears Super Video Arcade Console (Used Machine)


Night Stalker is an example of how prejudice can form when the players get interested in visuals and move ahead with faulty controls.  This game has been deemed a “classic”; however, I’m sure new classics can beat old classics all the same during the years we’ve experienced in videogames.  Physical games like baseball and football have no plastic controller device in real life except for the gathering of background information or something else- in fact, you’re completely responsible for running and playing in such games because the physics amount to the gameplay involved.  An Intellivision game like Night Stalker makes me wish I can play baseball or football instead.  I want to run and just keep on running.  Of course, this Intellivision game will probably have you believe the Intellivision controller is broken although I’ve tried Night Stalker with a brand new Intellivision 2 controller with the same gameplay results: buggy, misshapen, and too spidery (even for the spiders in the maze).  I’ve remarked on my weirdness before.  Nonetheless, we have to find some kind of balance for Intellivision games or else we’ll be running around in circles at random.  The “night stalker” could just be the guy who holds a weapon against the monsters but it’s hard to believe his abilities since he’s constantly getting stuck in tunnels and stopping repeatedly for no reason except perhaps mine for the Intellivision programmers and their questionable confidence.  We’re talking about Intellivision programmers who had humor about smoking.  At times, the movements seen in an Intellivision game represent what Intellivision programmers would’ve thought for themselves in reckless, informal attitude.  From what I’ve seen in a YouTube video they would even have one of their male members dress up completely as a woman.  A woman!  That fact can explain the imbalance’d flow of robots.  Graphics only partially hold up; mostly, the night stalker can’t seem to get his feet and limbs going persistently and he flails around unnaturally; but, I’m not sure if he’s supposed to be afraid or if the program is just buggy- I think it’s the second guess.  Robots in the maze move and attack like stupid, crazy Martians in an Earthling’s imagination.  The Sears console runs the game, the Intellivision 2 runs the game, the original, golden Intellivision runs the game; by playing from system and system and getting similar results I define this game as “broken”.   





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