Translate

Sunday, May 19, 2019

Videogame Review, Jewel Fever 2 for the Playstation 4



Videogame Review, Jewel Fever 2 for the Playstation 4


It’s a hologram.  There’s assortments of jewels you’ll have to put together in a paint-by-the-numbers-style.  A website on the internet called Indie Gaming Now has a disparaging review from Scott Snavely about Jewel Fever 2 and I’m afraid I’ve confirmed everything he expressed in negative opinion- it’s not original, special, or fantastic whatsoever.  Unless I’m giving marks on the PS4 controller and its controls with left movement toggles and right movement toggles there’s no praise to be founded here.  “…this game did me no favors.” (Snavely)  May I suggest to this poor man that he play Columns on one of Sega’s websites instead?  That’s a more complicated game (especially in arcade mode) and offers quite a few beautiful songs made with ancient-past appeal.  On the other hand, Jewel Fever 2 doesn’t actually have original music.  All the program does pretty much is give a short burst of banjo instrumentation and it goes in loops over and over.  Carnival for the Intellivision had original music.  We’re dealing with a Playstation 4 console while playing Jewel Fever 2 for its obvious, quick minimalism.  Players can’t go on any further without irritating themselves.  Okay… so, I match red with red and blue with blue.  Why can’t I match red with blue?  It seems we have been going through a kind of stereotypical thinking amongst ourselves- that is, we only wish to match red with red and blue with blue, and yellow with yellow and so on.  The concept is as basic as peanut butter and jelly!  American statistics don’t always include people from another race into a specific race of humanity; white and black colors are always assumed to be like old movies; there’s been hostility between red plates and blue plates; we’ve covered the basic idea of color and shape from wonderful visions of gold and diamonds metaphorically by our glitter of mobile phone programming; guys look at a rainbow and think all the colors are there; different jellybeans of various colors may have the same, exact flavor to us although people may want to make favorites in color; many poets are dictators who wish for the whole, entire world to revolve on a single, universal color.  In other words we’re dealing with people and their prejudice on colors.  Colors and shapes become the same to vulgar folks from the ghetto.  Journalists may criticize racism but keep on supporting these little applications downloaded from phones and video game consoles.  There’s a common habit in us for matching like objects with each other and dismissing the foul elements which disrupt the purities we’ve falsely justified on color-to-color basis.  And, Jewel Fever 2 itself doesn’t actually provide a universe with depth.  It’s just color, color, color, COLOR!  So my suggestion is that we must stop going for color/shape-matching in every, little circumstance of our lives- it’s a bad habit.  Jewel games on our phones and machines very much support in implication the prejudice people also use in false support of racism.  Think about it!  Jewels, banjo, heavenly clouds, shapes and colors in the galaxy… doesn’t this all sound like redneck stuff?  There’s no more content than the few blips observed from the program so my accusation has to have valid points to it.  A game like this wants to be totally suggestive without hurting anybody’s feelings and yet it does fulfill the prejudice of matching color with color, shape with shape.  Is there any culture without shapes and colors?  I don’t think so.




No comments:

Post a Comment