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Saturday, December 15, 2018

Videogame Review, Blades of Steel for the Nintendo Gameboy (w/ Gameboy Advance and Worm Light)




Videogame Review, Blades of Steel for the Nintendo Gameboy (w/ Gameboy Advance and Worm Light)

Are you looking for a hockey game with really balanced computer opponents?  This classic gives further definition to the popular classic on the Nintendo Entertainment System named Blades of Steel, even if the Gameboy has its own share of fun.  Boxing matches will happen in each hockey game unless something’s wrong with you.  Hockey players in Blades of Steel get very intense and yet the computer’s varying levels of difficulty feel balanced even on the highest, expert level.  Visuals here tend to be dramatic.  Funny cutscenes occur after the 2nd round of hockey on key to those vanities sports fans get to know about- awkward cheerleaders or stupid guys in outfits, funny stuff.  The crowd is bigger than how it is in size for most hockey games in reality.  Blades of Steel acts as a fiction of sorts, an overlapping event which demands accuracy to the point of no return.  Now I’m not going to pretend that I’m an early fan of this hockey game; in fact, I was an early fan (or fan of video games as a child) on few games for the Gameboy like Tetris and Donkey Kong.  I eventually touched the Virtual Boy- a dramatic improvement over the Gameboy for the time- and the Sega Saturn for so many years was played in stores while I didn’t yet know the name of such a console by Sega.  NES games include classics like Blades of Steel although Gameboy games take some of those NES classics and transform them into mobile counterparts.  On the Gameboy, Blades of Steel plays well; on the Gameboy Advance, Blades of Steel plays even better.  All this is due to differences in technology between Gameboy and Gameboy Advance: light, color, grip, hold, buttons, sounds, graphics, etc.  The Gameboy Advance is more forgiving on light and graphics since it can function well with worm lights or what’s considered to be extended wires in style of providing light for old Gameboy games- Gameboy, Gameboy Color, and Gameboy Advance.  The best source of light for Gameboy games comes from the Game Boy Player on the Nintendo Gamecube console.  Still, I like varying the touch of light given to a portable.  Funny how hockey players punch each other on the ice in frustration over athletic competition as if rules are to be bended for sakes of anxiety, exhaustion, and flavor of dispute.  Hockey matches aren’t too short and aren’t too long; “right on the money”.  It doesn’t take long to write a review if its author has no quarrels over grammar or mode of speech.  Music tends to get more involving compared to that for Blades of Steel on the NES (Nintendo Entertainment System).  Button-tapping mechanics allow for ease of comfort and dispute along the lines into a hockey match between teams of varied pursuits, despite the fact the pursuits are based more on local color or home of support than actual, difficult tidbits.  Button mashing is more permissible in the easier modes than in the ultimate difficulty level.  Patterns aren’t so predictable and challenges keep me up and going, thus I’m allowed to recommend Blades of Steel for the Gameboy.  (P.S. Keep an eye out for the quack who hits a puck into space.  You’ll see the results.)

     


https://youtu.be/xQ9HVfBDWqc

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