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Thursday, February 28, 2019

Photo- "Frenzy"



Here's a toast to the desert!  Love the place.

https://www.deviantart.com/gameuniverso/art/Frenzy-787621413

Baseball Review, Boston Red Sox at Tampa Bay Rays (2/27/19)

Baseball Review, Boston Red Sox at Tampa Bay Rays (2/27/19)

There’s a shifting balance in games like this one.  Even the losing team manages to propel themselves forward as competitors in baseball and it feels good to sit back, relax, and enjoy the show.  Barriers exist where opportunities search through obstacles related to pursuit of happiness on a baseball athlete’s side, like money to a break, given the circumstances over the grass and into the pavement across the fields in small bits of resources.  Sports games tend to have a visual style one way or another.  Athleticism means toughness and resistance towards upcoming challenges, not the complete ignorance of difficulty which so many artists excuse themselves in when reviewers catch their mistakes and give negative feedback.  (Sorry artists!)  Of course it’s good for an athlete to take care of himself while reaching the fields in dispute of time and space likened to goals readied on input from physics, moves by attitude upon the brink; a challenge begins and ends where dispute of a goal is required and there’s absolute guarantees for vivid sports action here and there, as long as players keep the steps up and pull off those stunts against their own weight of courage and fear.  Too much effort on a ball can send it flying; too much ease on a ball can send it wobbling in low movements upon the field: and so, when batters come up to the plate and pardon energy for dramatic play there’s got to be more than simple, everyday concentration that baseball audiences can be guilty of- ignoring the colors, dismissing the chance, given that a match may play less well on impact for store of energy and so on.  A lot happens in this game but I won’t point out the obvious.  Is it just me, or are the baseball announcers on this game more calm and polite than those for the current Los Angeles Dodgers?  Some Californians certainly appear to have a huge chunk of intense emotions in their gullets as words are expressed by them in bright sweetness or chunk-to-chunk disinterest through grumpy forms of words.  At times I’m like, “Yeah, yeah, Californian, I know you can talk.  Why don’t you take that stick out of the mud so nobody chokes on it, okay?”  The Boston Red Sox used to be a real losing streak or curse for people in the East until the 2000’s started passing with some age and, for the last 15 years, they’ve won 4 World Series Championships; the Dodgers had that kind of World Series streak… over 50 years ago!


Wednesday, February 27, 2019

Photo- "Rest"

Here's my tribute to California.  I have plenty of photos like this one although each photo speaks in its own dimension.

https://www.deviantart.com/gameuniverso/art/Rest-787504676


Videogame Review, Wrecking Crew for the Nintendo Entertainment System (Wii U and Wii U Gamepad)



Videogame Review, Wrecking Crew for the Nintendo Entertainment System (Wii U and Wii U Gamepad)


This NES game is one of those programs considered “lost” by veteran gamers.  Something like Wrecking Crew sets the gamer up with some arcade action mixed in with puzzles made of singular solutions; each puzzle is absorbed on a single solution, like a cake that needs just one candle, and, from playing this game over the years and getting 120,000+ points, there’s an obvious thing going on for Wrecking Crew.  As it stands, Mario as the wrecker of solid concrete and vaults can’t necessarily just defeat the enemies.  Different bombs and row-to-row setups keep the material flowing upon the difficulty imagined and refined to viewpoint into construction sites by Nintendo’s perception over 8-bit depth of puzzle-making madness.  As such for the game I can’t find anything in the program which lacks a completed status for its feature within means of Mario’s puzzle-solving demolition and rules can be made or broken in an instant depending on specific, point-to-point circumstances.  I don’t appreciate it when gamers for a videogame only give a two-worded comment or leave their opinion, review, or adjustment of tastes to commonplaces we’ve heard far too often like “the game has good graphics” or “the music is good”, especially when the historical significance for games like Wrecking Crew is understated through popular notion rather than tasteful elegance of style in conversation modes.  Here, I must sum up the courage to illustrate why Wrecking Crew is a classic by artificial endeavor, even if the natural build-up of my motion relates to the game’s ongoing pursuits over arcade-style points and puzzle-to-puzzle completions, or digits and domino effects.  Wrecking Crew is violent but still cute.  It’s funny when I latch onto a bomb with my useful wrecking hammer and topple over the spot exploded and dramatized on in vigorous, shifting 8-bit motion you won’t find on that many Atari 5200 games; and, as the example proliferates in our estimation for glory in demolition, this NES game is able to exhibit enhanced program mechanics and visuals without tampering with the completed status of digits, objects, and terrific collision detection.  An arcade-style program like Mario’s entry into the construction site idea also exemplifies further use of a gamer’s memory as botched locations serve as imaginary pointing fingers leading to solutions and conclusions for construction site puzzles, or locations, that visualize targeting barriers against possible sources of amusement geared towards shifting glances at our TV screen, while even the angry enemies drifting upon ladders seek revenge for modest or would-be demolition as Mario either hikes it out of goals desired or gets stranded in hopeless situations like a comedical dog.  Elements to the game really add up into perfection which I can honestly recommend in sheer contrast to virtues in puzzle-gaming.


Monday, February 25, 2019

Photo- "Dramatic Ice"


This is for winter.


https://www.deviantart.com/gameuniverso/art/Dramatic-Ice-787298503

Parody Image- "Chun-Li" (From Street Fighter 2)



Chun-Li from Street Fighter 2.

Look, it's Chun-Li!  She's the greatest female fighter in the Street Fighter series.  According to Wikipedia: "In the series, she is an expert martial artist and Interpol officer who restlessly seeks revenge for the death of her father at the hands of the nefarious M. Bison, leader of the Shadaloo crime syndicate."  My drawing of her is a LITTLE bit off, but at least we know who she is from looking at the picture and making the right judgement.

Just look how sexy she is!  Lots of men want to date her and I can't help but agree with those guys from looking into her deep, alluring eyes.  Oh, and she has big legs... can't you tell?!

Videogame Review, Mario Bros. for the Nintendo Entertainment System (Wii U w/ Wii U Gamepad)



Videogame Review, Mario Bros. for the Nintendo Entertainment System (Wii U w/ Wii U Gamepad)


Make sure the grammar in your thoughts for this positive review is excellent, or else, the bad grammar of your thoughts can lead you to believe false things about my positive review.  I’ve been reading other people’s comments on the internet and observed that some readers of my opinions are correcting my ideas without bringing it to my attention on my own sources; this, as nice as it seems, is impersonal to me.  Love for the Mario Bros. comes from anyone who has played the original arcade classic.  Keep in mind that praise can be as troublesome as critique; after all, who’s to say that a positive review is really accurate?  There’s moments when we’re more accurate about a product by a negative force that lives through us.  People don’t always know why they hate some things: why they refuse to pardon someone’s actions, why they negotiate for horror and censorship.  Recently on YouTube I’ve been arguing with other commenters that censorship (as much as Americans may despise it or fight over the conversation) is very much a natural, social form of expression.  A wall in of itself has meant censorship to those who’ve lived near it in their houses; the wall represents a limit, a barrier in communication even as a TV is plugged right near the AC outlets.  Maybe we have questions on volume in our relationships as far as humanity flows within us and from us towards little freedoms and obstacles typical to life.  And, as such, Mario Bros. for the Nintendo Entertainment System is a metaphor, a symbol for our busy lives since there’s quality and quantity fighting against each other, turtles and slow things popping up all over the place where eyes deserve better attention than a programmer’s unkind intellect.  Nintendo is only relatively kind for the videogame market as far as Mario Bros. on NES is concerned.  The truth is, even a programmer can hesitate about going beyond all obstacles at least in fascination for the object where Mario runs along the sewer pipelines in search of coins.  (And of course the plumber prevents touching little creatures who want him to go away.)  Controls with the Wii U gamepad are nice: there’s a good amount of variation to the speed/flow of gameplay which I admire less than button-to-button mechanics on the Wii U controller only when I already remember so much of the picture and just try getting at points for retrieval.  Too many additions and subtractions can hurt my opportunity for gaming and so there’s much to be dismissed on my pardon and exit towards Mario’s wild personality by a deadly touch.  My social characteristics at the moment don’t forbid me from approving the program; my review just has to enunciate and convince a reader’s understanding of my approach so that there won’t be false theories related to censorship, especially from the fact that Mario (and Luigi if 2-Player mode is chosen) expresses his own obstacles and barriers within means of refinement for survival in a sewer against would-be predators; gamers will just have to decide if they support my opinion because, if they don’t, my support for Mario Bros. can’t reach their esteem and judgement over matters.


“The Grudge” (Soda Parody)

“The Grudge”


Henry walked into a dark house on the street where neighbors kept reporting strange occurrences on.  Of course, he didn’t know much about Kayako and was pretty determined to set things right.  The young man stepped into the dark house with courage, fear, and enthusiasm.  It looked dark inside, so he headed to the kitchen to get something to drink.  Suddenly, out of nowhere from the corner of his eye, the groaning spirit of Kayako popped up and chased Henry in slow movements towards the fridge.  “UHHHHHH AHHHHHH!”  She groaned and made such a death note with her voice.  A guy like him knew exactly what to do; so, he opened the fridge, grabbed a can of Pepsi, and, after closing the fridge door, handed Kayako a Pepsi.  At first she hesitated and made grunting noises with her spiritually broken neck.  But then, she opened the tab and drank the soda bit by bit until it was gone and she smacked her lips in satisfaction.  “Thank you Henry.  I just needed a Pepsi, that’s all.”  Henry looked relieved and the two got along well under the roof where her son giggled like a cat and her nicely dressed husband roared with laughter; all of them, Henry and the others, together in the kitchen, and they lived happily ever after.

Sunday, February 24, 2019

Baseball Review, Dodgers at Chicago White Sox (2/23/2019)

Baseball Review, Dodgers at Chicago White Sox (2/23/2019)


People named Ronald are just people.  There’s a lot at stake here between the Dodgers and the Sox because the game has a large tally in points on both sides, even if it’s the Dodgers who graduate in flying colors… in blue.  What’s worse for athletes?  Excellence of failure or mastery of easy tasks?  Certainly we find a lot of advertising at the stadium in Arizona where the teams compete on a relatively peaceful sport.  Still, we can note instances of dissolution from the Dodgers team.  The game begins for the blue team with four innings of a good many runs for play and score and then it shifts to the Sox’ side in their points for retrieval.  Mastery and excellence take lots of forms, colors, and shapes.  Dodgers get 7 to the Sox’ 6.  We must also note that even if there’s fuel-efficient vehicles leading these players and their fans to places, we still use energy; it’s unavoidable, because if we’re not driving a car and burning fuel, we’re walking around and burning calories which are fuel.  Carl’s Jr. this time around puts more emphasis on grass-fed hamburgers by signaling a man to do yoga while biting into a sandwich, or, at least the computer graphics let me think so.  Dodgers pound things down for the whole game and continue to become effectual throughout their spring training.  These fans in Arizona look polite enough.  Of course, there’s different classes of people.  Higher classed citizens are likely sitting near the front rows where all the action is taking place since seating at a baseball game goes from far to close, cheap to expensive.  And, even if the tickets pretty much keep the same average range of pricing, people who sit closer to the field are generally people who are more interested in the occurrences around them.  Pitching is up to speed; hitting is up to speed; however, the catching of balls may be improved on under scrutiny from their respective coaches on both sides of the playing field.  A critic we don’t need for this lovely, pleasing baseball game is that guy who wanders the globe in search of smiles and entertainment; in other words, what we don’t need is the guy who sits at home, watches extraordinary actors do stuff on TV, and then leaps into the Earth in search of TV acting from average, everyday citizens.  At least the baseball game makes me forget plenty of problems and, if we’re to dive into spring training this year for baseball, maybe there’s more searching which needs to be counted on.  The baseball game is very athletic and is pleasing to my emotional needs.

Saturday, February 23, 2019

Photo- "Down the Road"



https://www.deviantart.com/gameuniverso/art/Down-the-Road-787003688

This is a nice little picture I've done for some of California's roads.

Movie Review, “The Autopsy of Jane Doe” (2016)

Movie Review, “The Autopsy of Jane Doe” (2016)


This is a movie which critics like more than our general audience.  I agree with either that this recent classic is a step-by-step process in understanding the horror of it all, even if there’s less exact concrete data presented in the film than we could imagine.  Horror doesn’t always make sense.  For one thing, why did I chuckle quietly under my heavy breath when I reached the end of the movie?  A horror flick like this one is easy on the eyes for those experienced with viewing blood and body parts in a movie; in fact, “The Autopsy of Jane Doe” keeps us at bay for the spot, during so much tension felt through our bodies as such magnitude, such terror, strikes us where thoughts deepen into consciousness related in worries for the really white, ghostly girl.  Of course she’s really evil to the bone and submits to no one.  Music is sporadic here; different sounds and realized noise bring us up to awareness on how there’s cold blood in our system as a film is being watched within means of internal dispute- who did that, who did this, what happened?  But explanations geared for the ghostly woman are clearly visual by the actors’ great transformations of scenes.  Scene by scene, we get closer to the horror.  The horror doesn’t just blast us out of our chair and make us head for the exit; no, no no, nothing like that.  A movie like this keeps its space in time for our allowance into the picture and we receive enormous, vivid feelings with not only the aftertaste of looking into the slaughter but also with the determination we assume, which can end up at our awareness and consciousness against everything we hold to be true.  And no, there’s no “dumb” scenes here like we see in poor horror films.  Everything is picture perfect.  My mind is filled with ideas that are crossing each other again and again as I re-imagine what’s generally refused in my soul for imagination to begin with.  Nice variety in scenery keeps us at bay.  We go from one end to another along the lines between shock and low moods and thrill chills us to the bone, or, at least that’s what I imagine from reading other people’s reviews and comparing them to my initial amusement for terror.  One thing must be clear: no, I’m not evil whatsoever.  There’s just a good deal of vigor in my body, frame of mind, and general life of conduct as my minutes are exacted into huge, awful feelings of despair that I greatly jump from in sheer enthusiasm to point out the potential for morals within equality of minds.  See the movie; but this time, don’t eat popcorn or drink soda for one second; in fact, just toss that junk food out the door; this movie means business!

Friday, February 22, 2019

Photo- "A Track"

It's winter time.


https://www.deviantart.com/gameuniverso/art/A-Track-786819265

Book Review, “Three Sunsets” and Other Poems, with Twelve Fairy-Fancies by Lewis Caroll & E. Gertrude Thomson

Book Review, “Three Sunsets” and Other Poems, with Twelve Fairy-Fancies by Lewis Caroll & E. Gertrude Thomson


A beautiful and slightly unauthorized collection of poetry is at stake here for the loved ones in our world who know the difference between shades of grey in our pursuit of happiness, also madness, where thoughts flow after the source instead of returning to our minds in disappointing features except for the anonymous styles presumed and heard of.  Lewis Caroll was the author for the Alice in Wonderland original book.  Here, we assume more is the same with Caroll in his speech on elegant, fine, young-looking ladies.  Love is given definite shades of colors other than merely grey and grey itself is enlightened by the poet through vivid, romantic rhyme and riddle correlated in bits towards his fiery passion and natural gut instincts.  Of course we’re also referring to a period in literature when sins were exclaimed about over and over in rhyme and reason for ethics beyond approach and under scrutiny for natural disasters, and, as such, even Caroll’s revealing hints on a lady’s vision for everlasting coordination with the light can be expressed, interpreted, and relished on in dogmatical verse, given that the reader doesn’t mistakenly assume this stereotype I’ve heard from modern philosophers- “religious fundamentalists are always dogmatical”.  Cultures outside of United States and England have enjoyed Caroll’s poetry since various ideas and relations of intellect burn through us in such natural, unsightly forces by the poet’s words for values near a coast or details upon the shore of reason; as of yet, I haven’t totally revamped my prejudice against a lot of those “fans” of the Alice in Wonderland series on Deviant Art because I’ve searched “Alice in Wonderland” on DA’s search engine and have encountered infinite volumes of Alice in a bloody dress holding a knife.  That’s… excessive.  Caroll would’ve actually thought ideas for Alice more politely and only given into some of Earth’s madness in relation to crime, violence, and evil measures.  Those pictures aren’t literally true and in plenty of cases are virtually false.  All we have to do to start things up with is read poems from this collection in such sheer, imaginary pleasures related to text as opposed to just body parts and extreme magnitude.  We can hear the words breathing under our own spell for literary interpretations due to factors in connection with vision along beams of light as even Caroll’s tremendous voice of relationship towards women can be heard and assumed on proper manners and etiquette.

Thursday, February 21, 2019

Photo- "Smiling Palm"



Someone thought this was "trippy" on DeviantArt.  Well, I don't take really serious drugs and there's no hallucination here; just art.

https://www.deviantart.com/gameuniverso/art/Smiling-Palm-786686078

Videogame Review, Stinger for the Nintendo Entertainment System (Wii U w/ Wii U Gamepad)



Videogame Review, Stinger for the Nintendo Entertainment System (Wii U w/ Wii U Gamepad)


Someone commented on YouTube for a video on Stinger and said, “It took me and my sister 20 years to beat this game.”  That should be illegal.  Imagine if it took 20 years to watch a movie, 20 years to read a book, 20 years to play a videogame… by then so many people would’ve died and couldn’t hear your review for it.  Because of this I don’t think it’s always necessarily a good idea to only review a game after you’ve beaten it since a variety of games (arcade ones in particular) are specifically designed for partial completion only.  Stinger for the Nintendo Entertainment System is an abstract vision.  Half the time you’ll see objects that have never existed before and you’ll be wondering what they are; in a modern sense, the creation of entirely new objects is a work of pure originality, and certainly some of these visuals aren’t at all necessary to understand the shooting aspect.  A lot of glitches and errors occur in this game and the high score tally can be hard to see.  This NES game is one of those 8-bit titles from the past which enhanced the quantity of 8-bit visuals but also introduced a lot of incomplete images.  We can tell what the vision is and we’re also probably willing to dive in a little bit if not for 20 years.  Different material isn’t an automatic guarantee of originality because vision needs a totaled construction on its presentation or else we’d be left with more bark to chew on.  Sometimes I don’t get why companies can’t just wait for a moment (like a year or two) before just launching a program that may or may not have actually been played.  We ought to question the programmers of Stinger.  If it took someone on YouTube 20 years to beat Stinger, then how do we know if the programmers themselves ever beat the game upon release?  Did the programmers only want to release something super hard so they could lay back and let the videogame markets tell them what problems occurred?  Watching a movie for 20 years?  Ha!  I wouldn’t give it more than 5 hours!  Controls are sporadic, collision detection is off, too many weird things appear on the screen all at once… man, who designed this game?  An idiot?  Well, actually, Konami designed this game… if they ever designed it to begin with!  Konami over the years liked to play jokes on gamers and introduce strange programs.  That wasn’t always originality; that could’ve just been goofy projects as case permitted them.  Of course a game does have to present us with a challenge or else a videogame wouldn’t be any different from a simple interactive video.  From this point on I give Stinger high marks for lame, silly, nonsensical programming.  We see nerds sometimes who think they ought to create a terribly messed-up program in showmanship of technological feat and I believe Stinger fits Konami’s personality for the most part.



Wednesday, February 20, 2019

Videogame Review, Tetris for the Nintendo Gameboy (Game Boy Player on Nintendo Gamecube Console w/ Super Smash Bros. Ultimate Gamecube Controller)



Videogame Review, Tetris for the Nintendo Gameboy (Game Boy Player on Nintendo Gamecube Console w/ Super Smash Bros. Ultimate Gamecube Controller)


My thumbstick has a very good piece of rubber which clings to my first precision finger.  The direction pad, under my thumbstick, keeps the directions short, crisp, and pure.  Puzzle games have come to us over the years and we’re supposed to dig into these programs for entertainment and pleasure since boredom in a day can really increase depression levels, and that’s not desired for anyone.  Blocks fall into a barricade in irregular shapes while the goal is for us to deplete a single, straight line; like our language, which also comes in irregular shapes, Tetris begins and ends where the puzzles matter towards the Russian tastes for apology.  In the East they view apologies as invasions or methods of demolishment.  This becomes apparent when we consider the history of wars or the history of political negotiations: no, I’m not saying Tetris is really, REALLY political, but there’s a good amount of puzzle-making creations in the game which happen to portray visuals within means of complexity, as if the blocks are like those Russian nest dolls where the smaller faces are under the same face.  Unequal parts, or unequal blocks, make the simple goal really complicated and it’s very fun.  Consider a meal at McDonald’s as an example.  In that meal, we get unequal parts: burger, fries, and drink.  People may treat my example as something they already know about but I would also venture to guess they’ve never thought this way about a meal at McDonald’s before.  The goal for that meal is simple- just eat it.  However, which unequal part in the meal at McDonald’s will you finish last?  Is a bite of the sandwich the same as a bite of the fries, and is a drink easier to handle than the rest of the unequal items?  A burger is a sandwich, a fry is a long chip, and a sip depends on whether we’re talking about milkshakes, soda, tea, orange juice, milk, or some other beverage.  The blocks in Tetris can be like those unequal parts to a meal at McDonald’s.  And yet we can’t just simply eat it; maybe we want to stretch our fingers out, or get the hand shaking, or leave a button-press to some feeling in the nails.  In Tetris it’s nearly impossible to create an evenly balanced line for deletion without having a row or two filled with unequal parts; and, as equally combined parts mix with unequally combined parts from the shifting movements of time given to the barricade, the blocks can make us bewildered, or scared, or intense depending on occasion and variety in gameplay.  




Tuesday, February 19, 2019

Movie Review, “The Happening” (2008)

Movie Review, “The Happening” (2008)


There’s nothing here.  Well, at least it appears so.  A film like this presents us with information without managing to create art.  Visuals in this film are bland, plain, and boring.  When a director is presenting us with a theory about the end of the world we deserve lots of eye candy and neat features in relation to the problem.  Here, if I wasn’t fluent in English as a native, I wouldn’t know what happened, what occurred, and what transgressed.  “The Happening” can indicate in subtle manner the horror of disease-giving trees and I found potential for this storyline; that’s because, with art, anything should be possible unless we’re hesitant about expressing those dramas on the forces of nature.  Imagine if the trees moved faster, if the bushes moved faster, if the leaves moved faster, if the clouds moved faster, all in wild colors of darkness in our approach to a future movie’s presentation; then, we’d see something even half more fantastic than this current film.  Art is often about drifting away from reality.  However, in “The Happening”, everything is too real and serious for there to be any harmony in our current understanding of the fields of science and pushy critics have quickly dismissed the movie’s probable scientific theories.  We’re just so used to seeing something beautiful as opposed to a bland movie.  Camera angles in the film become weak and unimpressive in terms of horror because all of this chaos is going on in the East of United States and no image, no visual, really convinces me of the frightening conclusions; hey, even the love story has little to speak for itself due to confusion, disorientation, and true colors of reality.  But how do we know if critics mean well on the horror?  That is, how could we just treat this with a laugh or two?  I think reality in general makes us nervous when something goes wrong.  We might laugh out of arrogance or take things lightly when reality is staring at us in the face; maybe this film would’ve just been better for a home-only program on Public Broadcasting.  Throughout the whole film (one hour and thirty minutes) I only saw one frightening scene with the trees and nature blowing in the wind.  That kind of effect lasted only 1 minute but I was intrigued to see more of the same, high power of nature; instead, we’re left with barely a glimpse into the true powers of nature.  Guys!  Move the camera around!  We need expert photography and filming to become convinced about the horrific, scientific possibility.  

Videogame Review, Pac-Man for the Nintendo Gameboy (Game Boy Player on Nintendo Gamecube Console w/ Super Smash Bros. Ultimate Gamecube Controller)



Videogame Review, Pac-Man for the Nintendo Gameboy (Game Boy Player on Nintendo Gamecube Console w/ Super Smash Bros. Ultimate Gamecube Controller)


Fashion isn’t the law.  Only the law is the law and fashion is something that adds our environment towards the laws.  So, I’m not telling you that Pac-Man needs to be played; however, I’d be sad to see a lot of players who haven’t played Pac-Man somewhat.  What I’ve seen artists, critics, reviewers mistakenly do is force their beliefs onto others when those beliefs are lines of fashion as opposed to conduct under the law.  You’ve run into people like this I’m sure.  People like these guys assume that their ways are some kind of law enforcement and people need to actually be polite, obedient in every instance of their relationship with you.  Fashion does get attractive from time to time because of glitter and shades of grey related to social treatment; nonetheless, we have to be aware of what the real laws are and only suggest to people what our relationships in life should be; otherwise, there’ll be a lot of unwarranted barriers in our communication, we’ll compete on rights, and so many unfair advantages will be at hand.  From here on I’m only suggesting that you play a little of Pac-Man on the Gameboy for the Nintendo Gamecube since colors and sounds fill us up with imagination for our ongoing lives.  We tend to feel like we’re related to Pac-Man in some way.  Classics in video games are unjust at times, yet there’s also justice to our fancies and emotions correlated with each other on beneficial advantages.  At times we don’t mean well about advantages or else there wouldn’t be so much stress and miscommunication in our lives as far as video games let us grab a device, push some buttons, and enter the world of Pac-Man or some other classic.  A suffering feature in this Gameboy edition of Pac-Man is the 1/2 screen mode.  In that mode, where the maze is expanded to fit the whole TV, ghosts may go through me as I’m about to die or I’m about to eat them; that affects the gameplay when we’re trying to get highscores, so, as much as I like the partial screen mode, the 1/2 screen mode is kind of a failure in regards to collision detection.  Controls in both screen modes are great; my Gamecube controller is designed for Super Smash Bros. Ultimate on the Switch but does miracles for this Gameboy classic.  The analog stick is very accurate, comfortable, and pleasing.  The direction pad?  Well, there’s more room for error on this Gamecube controller compared to the Sega Genesis 3-button controller because the Genesis device has a larger direction pad; while it’s easier to put your thumb on that direction pad, it’s also easier to point in the wrong direction due to mismanagement of the directional buttons.  Our area for our thumb’s surfing on the Genesis direction pad is bigger and thus requires more responsibility.  The Gamecube controller, however, made by Nintendo recently, is related to wrong directions as our thumbs may accidentally push on the controller’s shell rather than the controller’s activated buttons.   



Monday, February 18, 2019

Restaurant Review, Wild Style Burgers & Pizza in Laughlin, Nevada (Edgewater Hotel)






Restaurant Review, Wild Style Burgers & Pizza in Laughlin, Nevada (Edgewater Hotel)


The more I eat here, the more I’m satisfied from all the food.  Wild Style belongs to a higher category than In-N-Out because there’s a lot of hot dogs, a lot of chicken, a lot of pizza, a lot of burgers, and so many other delicious items.  It’s particularly satisfying to have their Chicago dog since I’m not very familiar with Chicago’s cuisines on food and a hot dog actually goes well with a pickle spear and other assorted toppings.  They also have New York hotdogs and Mexican hotdogs, which is good if you want to have a variety of items while staying in one simple, well-designed location.  Ambiance here is great: wild colors, a lot of confidence in preparation and service, along with environmental objects for looking such as the “beach” near the hotel’s windows and the little boardwalk leading to a tourist boat.  My little brother in particular likes going on a boat ride near Edgewater drive; in fact, he’s more than happy with pizza and he and I have talked off and on about how nice Wild Style’s presentation of food is due to their confidence under the hotel’s light and casino.  For me it feels good to have some of Wild Style’s garlic cheese breadsticks with marinara while looking at the beach outside the windows in the lobby as machines inside the hotel roll with random bits of noise, a pleasing kind of noise.  Sometimes I’ll find myself over the years having a nice ice cream cone and beginning to wonder where all the magic went.  So much care is put in by the workers on huge condiment bottles and it’s not unusual to find different ready-to-go pizza slices such as pineapple Hawaiian and sausage and pepperoni or just sausage.  They’ve got great fries!  I can load them up with bleu cheese dressing bits and have chucks of the bleu cheese bulk, or I can have sweet chili with lots of cheese for my appetite on a hot, crisp day in summer or on a modest chill in winter.  Burgers here are better than In-N-Out’s because there’s heavier concentration on preparing and grilling the hamburger patties and I can get lots of different toppings including sriracha and mushrooms.  A mall for burgers and pizza and other items is also located near the Edgewater hotel but I prefer the busy and comfortable vibes experienced at Wild Style where tourists stop for a bite and say hello to some of the local residents.  The Mexican hotdog has cotija cheese, plenty of avocado slices, and enough lettuce to keep the dining interesting.  Burgers here are hotter, juicier, and tastier than In-N-Out’s.  Here I can either have a couple of nicely prepared hotdogs or I can sum things up with a hot burger and some breadsticks with marinara.  Workers are nice here, too.  A huge variety of items in the delicious food categories keeps me coming back for more treats and surprises in a lobby that might as well be a beach.









Photo- "Icicle Cage"



Same old, same old.  Putting in the abstraction and enjoying my creation.  :)


https://www.deviantart.com/gameuniverso/art/Icicle-Cage-786157394

Sunday, February 17, 2019

Book Review, Virginia Under Charles I and Cromwell, 1625-1660 by Wilcomb E. Washburn

Book Review, Virginia Under Charles I and Cromwell, 1625-1660 by Wilcomb E. Washburn


As you guys know, my reviews can’t be academic from what they are.  I know how to do academic writing but instead just choose to be more informal about topics and Washburn’s history book on early Virginia doesn’t end with any judgement between Indians and English settlers.  There’s enough praise in my heart for this book since I’ve been interested in someday visiting parts of the South in the United States for understanding of cultures and Washburn’s book puts emphasis on those old age battles between the original natives and the recent natives, the Americans and the English, where heart has to find its place on either side from what’s presented in this small book.  What we see in the general history of Indians and Europeans is the constant struggle on both sides in being able to follow peace treaties and other laws considering the fact our internet today, for those times way back then, hadn’t yet existed; and as such, people in the past experience exaggerated forms of independence whether it’s from fellowship of law or flat-out betrayal of it.  Of course I’m not an expert on Virginian history and I’m just revealing what I’ve learned from this particular piece; in fact, while discussing matters of history we have to be leaning on each other with more disinterest since there will be people out there who have learned things that I never will, or that you never will, or that we’ll all never will, or that they’ll never know, and so forth.  Hunting laws in Virginia haven’t exactly been that consistent in terms of creation and fellowship and we can assume much was the same with colonial Virginia.  Why?  Because a creator of law can have mixed thoughts about his own creation and a follower of law can have mixed thoughts about his own fellowship.  The human mind does powerful things.  So, there’s a lot of implication in this small history book about struggles in old Virginia between Indians and Englishmen, or Native Americans and English settlers, events going the way of the dinosaur or coinciding with other matters related to the American continents.  When we say, “Columbus discovered America”, we’re being figurative.  To this day we still have people around the world who try to force beliefs and hobbies onto others.  And politics is more of a healthy thing than Americans treat it as sometimes; that’s because, situations happen for authority at times and authority changes based on progressing, cultural evolution.  How do we get our advantage when some other benefit is forgotten?  Well, we may not know much about Virginia, but at least Washburn’s book opens the doors for us to understand little things about freedom and oppression.  A world with nothing but oppression may have no oppression; a world with nothing but freedom may have no freedom.  From what I’ve read about freedom and oppression in this book even an English king can have those elements conflicting with each other on advantage and barrier, as an advantage can lead to a barrier and a barrier can lead to an advantage.  The writing in this book is well done, accurate as far as I can see, and, hopefully, these historical references will go down in history for our great, great, great and great grandchildren to become learned of.

Saturday, February 16, 2019

Body Inflation Related Story- “Helium in the Garbage”

“Helium in the Garbage”

Elmo was walking down Sesame Street all alone with a helium tank.  He needed revenge!  So, the little red monster went over to Oscar the Grouch’s trashcan next to a stairwell leading to somebody’s home, right around the corner.  The trashcan looked neat and tidy… for a trashcan.  And, from seeing how beautiful the trashcan was and hoping to see Oscar get his just desserts, he lifted the lid and tossed the end of a hose down below into the darkness inside the trashcan before grabbing the helium tank and turning the gears.  From here helium bursted into Oscar’s trashcan with a “hiss!” while Oscar woke up in disturbance and climbed up the mysterious steps in his trashcan, that children never saw, and he shouted at Elmo upon reaching the surface, his voice squeaking terribly.  “Elmo!  Why do I sound like a mouse?!”  Elmo laughed and ran away with his spoon, and Oscar went after him, running in the street, squeaking in all his shouts and curses, ever after.





https://www.deviantart.com/gameuniverso/art/Helium-in-the-Garbage-785971095

Photo- "Crustacean Floor"




https://www.deviantart.com/gameuniverso/art/Crustacean-Floor-785950677



This is a photo I've done for a piece of concrete that got stains on it over a period of so many years from who knows what.  But, from the stains laid out and their appeal for the senses in photo editing I've taken liberties with Fotor and Photo Editor Pro in creating a piece like this, and the piece of concrete has stains to it that are exclusive and natural for the human endeavor of photography.

Friday, February 15, 2019

Videogame Review, Racers’ Islands: Crazy Racers for the Nintendo Wii Console (Wii Remote and Wii Nunchuck)




Videogame Review, Racers’ Islands: Crazy Racers for the Nintendo Wii Console (Wii Remote and Wii Nunchuck)


There’s no revenge at stake here except that I hope the programmers for this game are okay.  Really, I hope they’re okay.  When my car is driving in squiggly lines and my weapons feel like ants I have to have some pity for the credits as they roll down in our history of video games for what’s likely one of the worst racing games I’ve ever played.  It’s not even a mixed bag; there’s just simply no rhyme and reason to all this lazy racing.  Objects are located in sporadic positions for me to display temper in chasing after goods for defense against… well, nobody really unless I’m lucky.  A game like this makes me want to give the programmers a hug and say, “You’ve really done it bad this time, haven’t you?”  While the controls aren’t painful this time around nothing is effective as far as the eye can see into race course designs with flimsy materials, animals, and disasters that don’t have to wait to happen.  Something is very wrong with this game… I think it’s everything!  My characters are hardly recognizable, my race courses are hardly feasible, the weapons are as bland as bubbles to an old soda… man!  At least I don’t have to pay for the cheeseburgers on the road I’ve crashed into.  Hey, you get what you pay for.  That’s a normal rule of conduct which is violated by Racers’ Islands a million times over with poor visuals that speak less for the controls, which speak less for the poor visuals until there’s this constant shifting of pace between ineffectual gameplay and excessive gameplay; it’s like the difficulty has a challenge on itself for these plain desert-looking courses and even the snow can seem kind of like paper, or paper that can be sped by in a hurry for completion instead of the agonizing, aggravating gameplay.  I admit that the controls get fine and dandy for the task and yet there’s also the poor course design which makes the controls probable for another racing game since I enjoy the idea of slightly tapping the nunchuck’s thumbstick while taking extended curves along the passage ways into a fire-breathing dragon’s… well, boring look.  Dull and boring looks are managed to perfection in this game; that’s a bad thing, because art needs to step over boundaries and present us with flashing illustrations of color that twist reality into pleasing materials for looking, cherishing, and touching, and Racers’ Islands appears to be engineered on a completely wrong scale of good and bad, since the good is really bad and the bad is even worse.  As I’m speaking I feel a lot of pity for the guys who designed this game and maybe my $12 purchase can act as charity for their weak presentation of flavors we happen to see until boredom sets in and we rot or die.  Racers’ Islands only gets the speed of delivery related to freshness correct; what we’re missing is someone who could assure good quality programming on this piece.




























Book Review, Fairies and Fusiliers by Robert Graves (1918, from iBook Store)



Book Review, Fairies and Fusiliers by Robert Graves (1918, from iBook Store)


Poorly described books like this one have me worried.  None of the descriptions under its headlines really appear to be formal enough for presentation into Robert Graves’ tales for WW1, and, because of the involvement of other poets for this collection, most of these poems are as good as anonymous criticisms.  (Or bad, depending on how you view it.)  Many poems you’ll see in this collection are like poetry for children; they get very simple, sweet, and mask so much of the Earth’s true horrors in relation to war and justice.  Of course Graves would’ve had to bounce around in his poems between justice and corruption.  Barriers exist in the poems, or short stories, or tales, or whatever, because Graves is afraid that someone is talking behind his back (critic, reader, worm, etc.). People or artists like Graves get very nervous while they’re attempting at expression.  Even the sunshine may not seem so new to Graves since he’s just a soldier marching along in his literary fancy.  It’s become apparent to me that seers don’t necessarily bear every witness imaginable during the passing generations between winners and failures; on that mark, I give Robert some credit.  Could he take such praise?  It depends.  He treats the story of David and Goliath as a metaphor; of course, blood, sweat, and tears are reduced into literature on his part since poetry often displays the imagination in works as opposed to exact, real-life videos.  It said the book contained 32 pages.  Instead, I’ve found 97 pages.  So many poems and too many of them to count as anything less than works by unknown authors.  While it may be nice to look at Robert Graves’ poetry at all I wish I could identify them and point them in exact historical references, but, I’m here with just a sack of ingredients and there’s no real label on the sack.  Tokens of appreciation get expressed where there’s no line connecting the dots over names and writers’ appellations.  “To an Ungentle Critic” is a waste of time, naturally.  I was expecting to hear more about the sun’s shifting movements until I realized that whole beginning note or poem was only a ploy on the uninterested readers; maybe that’s Graves’ attitude in general: “Ah!  No one is really interested in this stuff.”  Nature around us ought to show us enough values and details for a poet to express them and this failed attempt by Robert in describing the sunset behind Volnay wine will have to remain undefined, like the rest of the book.