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Friday, November 6, 2020

Videogame Review, Tetris for the Nintendo Entertainment System (w/ Brand New Super Controller)




Videogame Review, Tetris for the Nintendo Entertainment System (w/ Brand New Super Controller)


Have you ever heard the phrase “novice gamer” or are you a novice gamer yourself?  It’s a coined term used (or abused) to describe a gamer with low taste in electronics.  From the looks of things, a novice can’t “beat” Tetris; in fact, an expert can’t “beat” Tetris, for the Nintendo Entertainment System.  You’re probably wondering why.  If anything, based on my hands-on, local experience with the REAL Nintendo Entertainment System, I would say, “If anyone beats Tetris, he’s cheating.”  This is a case in point.  Tetris contains missions to complete or continue for as long as you can.  Some missions can’t be completed.  This is obvious when considering the higher levels around the “9” and “5” areas of difficulty- lots of goals and objectives are here, but some of the higher sorts (5 to 9) might be sensed early on by a gamer, but “beating the game” would require either a skill that’s too ridiculous to be practical or, especially around “9”, Tetris will end and you will “die”.  Can you die in Tetris?  Sort of.  It’s a classic puzzle game about falling blocks… any questions?  Thankfully, my Super Controller does a fantastic job for this puzzle game since the joysticks for its shell let me zoom into the action with clicking, tilting, precision control.  Figuratively speaking, “tilt” varies depending on game.  Pinball games for the Playstation 4 (PS4) certainly have interesting functions in tilt even if I’m expecting greater stories for the “future” of technology.  Tetris, an NES game I’m reviewing for this paragraph or summary, might as well be the “future” of technology because I’ve purchased my Super Controller from eBay, not from a local video game store; and, since eBay is an internet website and business for videogames, it would be impossible for me to just label this NES piece as “past only”.  eBay sells a lot of old videogames.  So, what does this mean?  It means, even if most video game consoles are old in the market today, by our reference to internet, shipping, and handling, retro gaming can be just as modern if not MORE modern.  My review for Tetris on the Nintendo Entertainment System is a good example to begin with for some light discussion.  Tetris is a fantastic piece of history from the Nintendo Entertainment System.  Still, Tetris suffers the same fate as Space Invaders (the arcade machine) does.  Two words: “quick time”.  Tetris and Space Invaders are quick games to play enough of.  The difficulty gets ridiculous later on, and, you’ll eventually have to stop playing.  I’ve played a lot of Pac-Man on my Galaxy phone with similar results- you can only beat Pac-Man by “cheating”.  That’s because Pac-Man, like Tetris and Space Invaders, was designed to be a short burst of fun and, when you get to the higher levels, the game caves in and glitches and errors start popping up.  Cheating is always possible where there’s a glitch.  That’s why I don’t like cheating and, thus, I don’t like glitches, errors, and bugs.  Geometry Wars has been a modern series with lots of cheaters in the mix due to bugs and errors on given points of challenge.  We have modern computer chips with more of the same.  Making things worse, cheating is such a common occurrence for so many games that gamers for them don’t even know they’re doing it.  Tetris on my NES console looks and feels the part; then again, I’m left with levels that I don’t dare to “cheat” on.  Lots of wrestling video games from the World Wrestling Entertainment company actually “encourage” cheating.  What?  Do you think wrestling is fair?  (Eddie Guerrero suggested that he was a “cheater”.)  As far as the eye can see, my experience with Tetris does get a little into the cheating side.  Cheating can be a virtue!  Just ask Hulk Hogan.  Anyways, maybe my mouth has been running on some steam for a while.  But why so serious?  You can’t “beat” Tetris!  It’s supposed to be unlimited, impossible, and ridiculous as a Russian influence.  Block colors change with the progress you make.  Also, the rocket animations for someone’s space exploration in Tetris are enormously vivid and beautiful.  Ratchet & Clank may have longer gameplay available; however, Tetris keeps me sane for the outer limits of an unlimited fix.  Don’t let the greatest hits confuse your best work.  Just listening to the music is a wonderful dream come true.  This isn’t the best Tetris that has ever existed.  But, it’s a real treat in Nintendo’s history.




https://www.deviantart.com/gameuniverso/art/Tetris-NES-Super-Controller-860418773?ga_submit_new=10%3A1604690426

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