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Tuesday, April 21, 2020

Videogame Review, Vanguard for the Atari 5200 Console (w/ Used PC Fighter 6 Controller)


Videogame Review, Vanguard for the Atari 5200 Console (w/ Used PC Fighter 6 Controller)

The Atari 5200 controller mostly isn’t mushy, soft, and pulpy.  Vegetables, vegetables are often mushy, soft, and pulpy.  If the Atari 5200 controller was totally soft and pulpy, the whole, entire device would crumble apart in your hands!  In other words, the joystick isn’t a mushy vegetable.  Consider this!  Atari 5200, Colecovision, and Intellivision- all those video game consoles bombed.  Yes, I know!  So, the Atari 5200 console shouldn’t be completely dismissed from an economic viewpoint.  You’ll probably look at the PC Fighter 6 controller and have hopes.  Would you believe me if I told you the PC Fighter 6 controller is actually worse?  In terms of Vanguard, I mean.  The shooter wasn’t designed for direction pad use.  What happens is my ship floats in unreliable changes of movement and the shooting becomes really harder.  It’s best with the Atari 5200 joystick.  I already have some PC controllers for my Atari 5200 console with variances of failure.  Vanguard was obviously designed specifically with the Atari 5200 joystick.  When you put a direction pad on it, controls become stiff and unpractical.  The ship is supposed to go in only four directions and this PC Fighter 6 controller is rough on the handling due to visionary effects related more to analog control schemes.  I’ve also used a Sega Genesis controller for the Colecovision version of Centipede with ridiculous and also unpractical results since the Colecovision console came before the Sega Genesis console.  Basically, when you take an old game and add a new controller to it, the basics can get corrupted to the point of no return on high scores.  You might as well use an Xbox controller for the Odyssey² console.  Now I don’t mean to be really harsh with this news.  My PC controller does technically “work”.  It’s just that we need to appeal to games as they originally have been whenever we can.  Here, my ship moves very oddly.  Enemies will come during such disorderly fashion against the onslaught of information coming my way.  Rapid fire “works”, single shot “works”, and tunnel selection “works”.  I’m playing Vanguard on the 5200 with a direction pad controller to show people reading this over the internet why sometimes we just have to stick to original features and not try to cheat.  Cheating is problematic without guarantee.  Maybe the direction pad can serve as a reminder; then again, it’s too big for the ship’s centering methods and crawling without precise aim is common.  But what’s new?  We can’t just play Intellivision games with any controller we find!  If programmers don’t find a way to bring old games to modern technology the past video games spoken of will become extinct.  As I speak, so many games have already become extinct.  This is evolution. 

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