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Saturday, July 28, 2018

Videogame Review, Ms. Pac-Man for the Sega Genesis




Videogame Review, Ms. Pac-Man for the Sega Genesis

Wikipedia says this port of Ms. Pac-Man had sold very well.  It’s too bad so many gamers don’t like this game much because of their confusion for the Genesis controller, a black device that gives you an 8-way direction pad that goes 360-degrees on its circular base and irregularly placed action buttons.  Follow each word exactly as I go into this discussion in honesty, truth, and somewhat academic endeavor.  Blogs have been made on the internet in recent years and I’ve found that a lot of gamers/players don’t like Ms. Pac-Man on the Genesis.  Everything is blamed on the controls, anything is hated on the screen, nothing is right on the timing, and something is amiss to such guys.  Notice how they don’t usually examine their own actions before lunging at the Genesis controller.  Arrogance has brought these fellows to their knees because they’re making guesses rather than calculations- for that matter, we see that they don’t know any instructions unless Ms. Pac-Man gives it to them.  How absurd is that?!  Quite a lot of guys like them can be so bookish, so risky and stupid, so rigid and fine and dandy, although nothing would be seen of themselves by those persons without a freakin’ mirror on the tube.  And they’re complaining about a device while seeing nothing of themselves?  That’s boorish, insipid, retarded, outstanding, unfortunate, despicable, believable, nonsense, modern ergonomics… ah!!!  Really I can’t find fault with this Genesis classic.  Where a star floats over the horizons to my left on a certain strange level, where ghosts act as trailers attached to their headers, there’s more than what meets the eye due to the Genesis controller overlay: my thumb’s surfing on the directions, my digit’s pleasure beyond permanent speed, a menu that leaves assumptions to a nice person’s imagination.  You have my approval if you’re digging this.  But the graphics are tremendously comical, outstandingly humorous!  Are those haters telling me the only thing to mention on wild gameplay, wild variety, and wild happenings is a plain, cardinal call-name of the Genesis controller, a practical joystick that improves the lot and can be switched with other Genesis controllers and joysticks, that they can’t actually get off their butts and manage their Genesis console or go on Ebay to find what’s to be ignored and deplored over?  I rest my case.  Get out of here, dude!  People need to know their stuff and head into tunnels for Ms. Pac-Man, grab a carton of milk for Jr. Pac-Man, exchange kisses with Pac-Man, and leave the goblins to rot upon the glowing fields as close to definitions as definitions are verified.  Gamers don’t need to be so exact with all of this commotion between tokens and voids.  Honesty is the best policy: eye for an eye, tooth for a tooth.  The proof of the pudding is in the eating; you can bring a horse to water, but can’t make him drink.  Doodle on this if you’d like.  A messenger can only play video games if he’s willing to express reality under the bounds of foredooming beauty.  Oh!  So many colors!  Hate is gonna hate.  Transforming one’s personality is required for Ms. Pac-Man.  Nothing here, nothing there, nothing everywhere in Ms. Pac-Man is like quickly writing your name down at a restaurant.  We need more proof on controls than just merely mentioning the word “controls”.  Who can judge so much when little is realized?  Why do they whine, moan, and scream about the lack of entertainment in boring reviews?  But enough of this.    



https://youtu.be/7sWrbPj35LQ

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