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Tuesday, April 23, 2019

Videogame Review, Lock ’N’ Chase for the Intellivision 2 (w/ Brand New Intellivision 2 Controller)




Videogame Review, Lock ’N’ Chase for the Intellivision 2 (w/ Brand New Intellivision 2 Controller)


Lock ’N’ Chase is a program like Pac-Man in which you’re a robber stealing money while being chased by policemen.  Controls are different from those for an Atari 2600 gold joystick.  Even if the movements performed are similar in figurative brilliance, the disc, which is the controller’s “direction pad” or black-colored token, can’t be grabbed.  This is very important to realize.  We can’t exactly grab the disc and we’ll have to surf it up around the corners of the crime scene in the maze.  It’s possible to do some steering with the disc given that we’re in enough of a rush to think less than what we imagine during the policeman’s chase against us.  A used Intellivision controller from the late-70’s or the Intellivision controller with the golden disc may be really the ideal item for Lock ’N’ Chase since I may have to wear down the black disc on my Intellivision 2 controller in better, further use.  Also you’ll find that movements with the disc have a great deal of things to reach inside with your finger as a thumb must gravitate towards the black coin-like object in a kind of surfing motion which means kicking and pushing and releasing all at once.  Nothing has been altered with the controller- in fact, the only thing I’ve done is release the brand new controller from the erroneous machine had from eBay and connect it to a more functioning machine with mixed results.  Results from Lock ’N’ Chase (on “perfect” working condition) have to be mixed because the controls won’t speak automatically on quality and a gamer like me is proven to correct the finger’s tilting and shifting based on gameplay output and flow.  Don’t those policemen actually, totally look like police officers with batons?  It’s fun when I see them swinging batons around during the chase and I’ve come to terms with the maze due to its uneven construction.  (Take a look at the maze.  You’ll see different walls covering various spots and the little thief will have to dart his eyes between the imbalances given for lots of tunnels.  A unique wall in the lower left corner of the maze was designed I believe to keep a gamer from “drifting into space” in too much obvious excellence.)  People who are interested in playing the Intellivision are better off playing Intellivision collections for the reason that Intellivision consoles are getting harder to find in working condition; very soon, there’s actually going to be a new Intellivision system coming to the video game market after decades of halted production.  News like this makes me excited!  Steering with the disc can get buttery on a moment too soon for escaping the policeman’s grasp.  Can a used Intellivision 2 controller with a “grainy”-feeling disc make me feel more intense about gaming old stuff from the late-70’s and early-80’s?  It depends.  A used disc does certainly have a better ability in sinking into its slot and I’ve found my finger tapping, steering, and unleashing in a different manner compared to that for a brand new Intellivision 2 controller.  I remember Puig from the Los Angeles Dodgers baseball team having a hard time “fitting” into his new shoes during practice of a general game of baseball; I guess I can use that example as evidence of used and unused controllers since materials do have to bend and twist in their own ways the longer we touch and command things from such devices. 


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