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Wednesday, September 5, 2018

Videogame Review, Asteroids for the Atari 2600 Jr. Console (w/ 7800 Joypad)




Videogame Review, Asteroids for the Atari 2600 Jr. Console (w/ 7800 Joypad)

I’ve fallen and I can’t… forget it, that’s illegal.  Asteroids makes a great appearance on the Atari 2600 and in fact reigns supreme over the Asteroids program for the Atari Home Computers due to the following- colors, shapes, dimensions, controls, gameplay, and overall fun and spiritual enhancement.  Don’t mistaken the game for a crime, though.  Gameplay’s fire and pinpoint accuracy have exclusivity to asteroids which may not contain any aliens and even the UFOs and flying saucers are probably just very clean, effective robots under some sort of galactic empire.  You would let kids wear clothes for Star Wars, right?  Everything in this Asteroids program varies on cue to incoming obstacles that allow for privilege when a gamer has to prove his or her worth.  Vision, as the game shows it, graduates in flying colors across the board into the deep vacuum of space where your patrol won’t help unless you mark your 2600 console/machine with challenge selections, so there’s more to innovation than meets the eye since choices and variations go along with the intended gameplay provided by the programmers at Atari.  Atari in our modern times is going to release an Atari Box with the Asteroids program and I’ll likely receive mine in the mail: a video computer system, two controllers (one joystick, one thumbstick), and typical connections to HD televisions.  We can’t worry too much on what high definition (HD) and what standard definition are.  What matters is that my Atari 7800 joypad works quite swell with Asteroids on the Atari 2600 Jr. console placed on a plastic tote near my Nintendo Entertainment System.  Both consoles are still relatively new, made for use and collective taste and privilege on my individual education with life for videogames.  Asteroids is something of a mash-up.  That means it’s a game where you have to push the action buttons frequently to get to the top, a place for honor described by me and other gamers as the overall sense and cliche of playing video games on the Atari 2600.  Meteorites on the Atari 5200, unfortunately, is a lackluster from the very nature of really rapid meteorites, excessive darkness of space, and a “fragile” 5200 joystick- I only played the game when I had the time, got extremely bored to death, was too careful with the 5200 joystick, and my experience was neither useful nor pleasing.  Trust me when I tell you I’m saving readers hundreds of dollars with my input on Meteorites for the Atari 5200 console.  Asteroids is cheap on the Atari 2600 console but plays like a million bucks.  What this proves is: 1) money is not always a consistent factor on value, and 2) graphic styles for art are priceless if the boot fits on value.   



https://youtu.be/JEsJJe5y8Kk

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