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Saturday, September 8, 2018

Videogame Review, Checkers for the Atari 2600 (w/ 7800 Joypad)




Videogame Review, Checkers for the Atari 2600 (w/ 7800 Joypad)


This game for my Atari 2600 is a work of literature.  Like in the past, you’ll have to read up on lots of literature about checkers while getting into the game bit by bit through experience.  You’ll often have to sacrifice much of the army in control and win the battle due to forced circumstances.  Excessively avoiding the enemy may become prohibited since jumps have to be made according to sudden circumstances as well as your own somewhat-formulated plan, so keeping back pieces can lead to destruction when approaching lavenders mark their territory in forcing you to leap into certain destruction.  Of course, it’s just checkers; kids can still play this game.  But a checkerboard in real life is more interesting from the very nature of cheating players getting into the board between innocents and guilts.  War itself often doesn’t make sense.  We can’t have peace once we’re at war with the enemy no matter the type of color decided on for armor, protective gear, and old-fashioned weaponry.  I like how my checker pieces top one another from time to time when kings are born from entities, half of living and half of dead, as the double-checked crown should indicate by sheer force of appearance even if the game still grows into chaos ahead of sanity’s proof for combat.  Repeated rounds will make the program further seen and less unknown above a playground that can be described as a light/dark pattern of probable combat spaces within grasp for privilege at the forced and planned numbers typical to checkers layouts.  Compared to Video Checkers my pieces in Checkers have more of a 3D appearance for these shreds and shards visualized on the TV screen for physical, imaginary checkers.  Something about checkers makes the game quite a joke.  That’s because darkness befalls on the poor tokens of compromise along the vanities of certain destruction until kings are risen from pardoning the dead for clothing, tiaras and crowns fit for whoever makes the patronage apparent against plies and moves.  A kingdom awaits us for the last survivors who endure so much pain and destruction not only from the TV screen but what’s inside ourselves: whatever individualism in a person’s body, prepared for action under the shifting sands of times across from the unforeseen coastlines towards permanent movements, last moments to cherish or everything out of order for dismissals of bodily corpses.  I sound so serious in all this.  But it’s just checkers! 

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