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Wednesday, September 19, 2018

Videogame Review, Tempest 2000 for the Atari Jaguar




Videogame Review, Tempest 2000 for the Atari Jaguar


It’s cluttered with sparks all over the playing field.  Sparks go here and there to be infiltrated on with pleasure for the oncoming lights and colors reflected of the TV screen in 2000 millennium fashion.  The ship looks like a boomerang and involves lots of talent to achieve its points on a dime where the sun don’t shine, because you’re in deep space with the “hook” for massive amounts of shooting, lasers pointed and bombs geared for a universe like no other: achievements of galactic fortitude, dreamed of for onslaught and 64-bit chunks of information in regards to momentary pauses added onto the brittle-looking graphics.  In fact, graphics can become destroyed for new graphics, as gameplay more than indicates through strength along the lines of 64-bit massacre.  There’s no blood and yet it’s still suggestive.  My Jaguar controller is irregularly shaped and has a unique direction pad that seems to go in full circle with the rotations demonstrated with gloss, fashion, and tremendous output for the ongoing drama- lights kindled in the vacuum of space until fortune returns in gaze for pursuits against time and money for Atari Jaguar’s lineup of games.  “Superzapper Recharge.”  Was that how that after-stage bonus went?  Highscores don’t uncommonly reach the numbers past the 100,000-mark.  Forget about classic arcade machines like Pac-Man and Galaga for a second; isn’t the Atari Jaguar beyond those old guys?  I most certainly think it is.  However, new video game consoles these days generally fail at providing the older games in addition to new ones because the modern machines are specifically designed just like the old machines in the sense of high-end specificity and pinpointed accuracy in originals.  It may be true that the PS4 has better games when they count, but it’s also true that it seems to have a really hard time playing things that are old like Super Nintendo or Atari 2600 games.  Take THAT Sony fans!  I like to tease people about their fashion due to the fact that a lot of it is built up from irrational beliefs and general stupidity.  Controls on the Jaguar take advantage of the dial-pad interface which leads to more comfort than insanity even if Tempest 2000 is almost beyond insane.  Dreamlike mazes are built into the deep vacuum of space for the hook to shoot in until highscores become rampant for the ever-stretched worlds of futuristic, artificial shooting.  You can have some Cheetos after achieving lots fun in Tempest 2000.  And doesn’t evolution among humanity make it so that minds have to be pleased in order us to avoid depression and some serious mental diseases?  Tempest 2000 is a superficial smile.  

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