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Thursday, November 4, 2021

Videogame Review, Monochrome Racing for the Nintendo Wii (Game Download)

Videogame Review, Monochrome Racing for the Nintendo Wii (Game Download)


It’s an obsolete game download.  By going forward with this, I must examine the gameplay and look into a challenge for disorderly goals.  You don’t always “tilt” the joystick; at times, you need to “wave” the joystick- that is, if you can call the Nintendo Wii remote an alternate map of controls.  Much of the controls is in the game and not in the controller.  This Nintendo Wii download was a cheap download for reasons unknown to cultural exchange.  A strange producer made this weird contraption.  To me, the game feels like a combination of drag racing and bumper cars; for, the program is like adult content on some negative humor you don’t find in most video games.  It’s a racing game that’s more about drag and push.  For the most part, you don’t really “race” in a course long, but enemies will make yourself pushing each other around and there’s mysterious effects of weaponry.  The music is a rich standard of the resounding remix of punk instrumentation you find in the history of the 2000’s.  Everything does seem to be careless.  Actually, when I get really involved with the game in a serious manner for light pleasure, I imagine old neighborhoods in my past where teens were chilling and playing it cool.  Of course, from how cool this game appears, there’s also a sarcastic quality that leaves every habit for this game in ruin to the perfection of disgust and gross neon.  Monochrome Racing was a result of the liberal arts in boredom, laziness, and despicable romance.  It’s a dramatic game for an easy-going player like me- if you give this game a second look, you can see various mountains and cityscapes with their subtle determination of ink, scratch, and general trashy-looking drawings.  Keep in mind that Deviant Art has art like this.  For $5 dollars, there’s enough to see in lame excuse for exhibition.  The races mostly are serpentine upon the qualities unperformed.  Maybe the game’s producer wanted the characteristics to blend in peaks and moments of car-to-crash tragedy.  Getting on the speed arrows does take getting used to.  Bombs in Monochrome Racing are more useful as a distraction when a human player like me comes to terms with new camera angles and refreshing video of bright lows.  I know.  Older reviewers are going to say, “Hey!  This game sucks!”  I know.  But it’s important to give some real descriptions of the game.  Notice that you have to “wave the joystick” a great deal between match and menu.  I know the menu is a big part of the impact with repairs to disfunction.  An instruction manual would’ve been nice!  So many games since Monochrome Racing don’t have instruction manuals.  Programmers often just expect you to watch TV and think little of anything else.  Monochrome Racing fails in this regard.  I do think of other games.  The Mario Kart series has seen great accuracy in controls when it comes to weapons.  Here, for Monochrome Racing, the serpentine camera angles distract me from precision and my weapons go off to bad sides of combat.  A racing game like Monochrome Racing seems more poetic than philosophical.  Perhaps this game should be suited for beginners and the novice types of player.  Experts of video games would just pound Monochrome Racing into dust.  And, since the punk instrumentation of music, and, the punk styles of graphics, suggest something tough and crazy, I can only have sympathy for any fool who dreams of this thing with me.  It’s tough.  And, it’s crazy!




https://www.deviantart.com/gameuniverso/art/Review-of-Monochrome-Racing-Nintendo-Wii-896929880

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