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Tuesday, October 9, 2018

Videogame Review, WWE 2K16 for the PS4 (or PS Now)


Attribution: https://upload.wikimedia.org/wikipedia/en/b/b4/WWE_2K16_Cover.jpg

Videogame Review, WWE 2K16 for the PS4 (or PS Now)

It’s broken.  Weapons seem to kind of become glued to the ring for some odd reason.  Also, the controls fight you all the way in each and every ring because the graphics are rather choppy, so there’s constant irritation levels experienced here and there for a wrestling game that doesn’t bring in all the terrific values that there have ever been with WWE games (and WWF games too).  For example here I may remark on the fighting system itself that tends to pardon action out of a dull freeze when it’s taken between moves and ongoing matches.  My wrestler at one time seems to be unable to pick up the steel steps until I push the button and pick them up, then in another time my wrestler is practically stepping all over the steel steps and fails to pick them up after I push the button; as such, varying moves will indeed be unexecuted and executed at a random pace given for fanboys who excuse such a blunder in vain.  Like I’ve said, we have to point at the bad art for dismissing it instead of accepting the bad art and becoming bad art ourselves.  Values of different types, or objects and materials programmed in a wrestling game, are completely missing here.  As one example I can remark on the monitors in the announcing tables which are vague and undefined under the PS4’s radar gun.  Choppy visuals add onto the negative quality of those rested chairs, too.  The instruction manual online for WWE 2K16 is printed with huge voids on information that’ll leave you speechless and mystified; then again, we often feel that power when a bad work of art gives a terrible cliche to beauty and programming, like what’s seen in the Ultimate Warrior’s hard-to-see eyes during a heated battle between himself and other rosters.  On PS Now, I can’t download extra content.  Even on an offline basis the matches feel chunky and incomplete due to decisions made by Yuke’s on the visuals for dirty eyes, computer blips, erroneous movements, jagged spheres, and overall boring entrances.  Wrestling moves are certainly hard to imitate in a program that’s supposed to be electricity apart from mortality on a scale from zero to none for which I’ll pick both.  Proper testing hasn’t been done for this wrestling program although it’s been jutted of vital wrestling features not only in the graphic department but, in addition to visual errors and fantasies that can’t quite reach our tastebuds, I’m more displeased than sorry for picking this game because pictures have to be built up for the construction, PS4’s system of look and appeal we’ve come to terms with even before the stars reach our gaze for ignorance in front of the TV.



https://www.gamespot.com/reviews/wwe-2k16-review/1900-6416307/

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